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help with digital playtest

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laperen
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Joined: 04/30/2013

I have re-created a scaled down version of my card game in digital format using Unity3D. It is a 2 player card game simulating a hand-to-hand fight.

Its purpose is to test a few key mechanics in the game, so I'm hoping you are able to help by playing it.

you are welcome to leave some feedback below, but the game is linked to a game analytics site, so you are already giving feedback data by playing the game.

there might not be complete feedback yet, so I apologize for that in advance

the link:
https://25ec8aae5c2980b959cba6a2ba600ce11bc15482.googledrive.com/host/0B...

thanks in advance

Tbone
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Joined: 02/18/2013
Bug?

For me at least it won't let me click anything. I wold love to test it but would also need to actually play!

Thanks.

Tbone
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Joined: 02/18/2013
Whoops

Never Mind it works :)

Tbone
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Joined: 02/18/2013
Interesting

I don't know too much about unity but this little playtesting mechanism is excellent!

Couple of questions...

What are the letters on the side when fighting an enemy?

Is Power the amount of HP drained when you win a comparison?

Whats the point of "No Move"? Is there a strategic meaning behind it?

Not exactly sure what Flow means and what it does.

When you pick a move are the values added to your current move?

It says in the rules you only do damage when you have the initiative more than twice but I've lost HP when I lose it.

Very simple and fun so far but would be even better if these were cleared up. Thanks. Good work so far!

laperen
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Joined: 04/30/2013
Tbone wrote:What are the

Tbone wrote:
What are the letters on the side when fighting an enemy?

Those are the Rock Paper scissor symbols of the enemy's unused moves

Tbone wrote:
Is Power the amount of HP drained when you win a comparison?

When you win a comparison, all it means is you hold an advantage over your opponent. What holding an advantage means is if you win a comparison again, you deal damage to the opponent

Tbone wrote:
Whats the point of "No Move"? Is there a strategic meaning behind it?

No. I put it in while in development, to test if the enemy was working. Probably should have removed it.

Tbone wrote:
Not exactly sure what Flow means and what it does.

Flow reduces the speed of your next move. It should have been mentioned in the instructions screen

Tbone wrote:
When you pick a move are the values added to your current move?

No, the only transfer of value is flow from the previous move reducing the speed of the current move

Tbone wrote:
It says in the rules you only do damage when you have the initiative more than twice but I've lost HP when I lose it.

I assume you were referring to what i call advantage. Losing your advantage means the enemy has
won a comparison against you, and if the enemy wins a comparison again while holding the advantage, you receive damage

Finally, i just realized that i forgot to explain how damage is calculated. the damage you deal to the opponent is, the sum of the power value of the card used, and number of unused cards in you hand.

thanks for playing

Beggarking
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Joined: 09/09/2014
Nice - gave it a quick run.

Nice - gave it a quick run. What are you using for analytics?

laperen
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Joined: 04/30/2013
Beggarking wrote:Nice - gave

Beggarking wrote:
Nice - gave it a quick run. What are you using for analytics?

with a site or company name which couldn't get any more literal
http://www.gameanalytics.com/

*sorry for bump, but still need to accumulate more data

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