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Board or Tiles?

6 replies [Last post]
Darth TTam
Darth TTam's picture
Joined: 12/30/2016

I'm having a bit of an issue with my game board.

The game is designed to be small, 8"x8" to be exact. It's on a grid, so each "territory" is 2"x2". All the pieces will be small circular chits, 0.5".

If I use tiles, the game will be easier to transport and store. It will also have a high amount of replayability. However, it would be harder to move the small chits around without moving the tiles.

If I use a board, the game will be sturdier and a bit cheaper, but the "mirrored" land features look poor, and it would be far easier to "break" the game by finding a specific strategy.


Joined: 04/08/2012
How about this?

Magnetize your board and the tiles? Or just buy a magnetize checker board for travel and use the board. Goto Michael's craftstore and purchase small magnets for your tiles or chits.


Rick L
Rick L's picture
Joined: 08/22/2016
I've used magnetic strips

Not a bad idea to use a magnetic sheet, at least for a prototype. I've used the strip's of flat magnet from Michael's on my player boards to hold metal pointer arrows for my gauge meters. It isn't completely necessary, but works great to prevent table-quake!

You won't be able to sell the game through the Game Crafter, since they don't have any magnetic options, but if a publisher can make magnetic chess & checkers, you could do it for any game!

X3M's picture
Joined: 10/28/2013
If possible, try this

Or something similar that also allows for pieces to turn around for 360°.

In short, your modular board needs to be some sort of puzzle pieces. And it can be done with cardboard. All you need to do is find a way that works best for you.

Jerry's picture
Joined: 11/01/2010
What about using tiles, but

What about using tiles, but also in conjunction with a puzzle piece connecting like border to keep everything in place, similar to Catan?
Shouldn't add too much to the size of the game.

High amounts of replayability is good!

Darth TTam
Darth TTam's picture
Joined: 12/30/2016
Thanks for the advice

I definitely like these options (especially the catan-like boarder) but unfortunately I'm using TGC, and I don't think any of those are available.

Perhaps I could use custom pieces to make a "puzzle" with infinite solutions.

Daggaz's picture
Joined: 12/19/2016
Your tiles need to be large

Your tiles need to be large and flat. More importantly, they need to have a decent amount of friction with the playing surface. Your chits need to have some thickness so that they are easily picked up and manipulated by the player.

This solves the bulk of the problems, I have found.

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