Hi All,
I'm slightly new here so I'll preface by saying I'm creating an LCG-like game called either Kings and Gods or Realms of Atrageon (up in the air on name). Either way it's a game played with all cards (ie magic or a game of thrones). I had a card designer mock up a quick photoshop for me so I could get my data on cards to begin playtesting and prototyping. So I've figured out a few things in photoshop but am really having trouble getting all the text to fit for names and card text. Also I figured out Data driven graphics and can get all my cards into jpgs but how do I get 9 jpgs per page to send to a printer?
Also, I could really use the help of a graphic designer who is good with photoshop so I can really get the prototypes looking good so I can start to think of selling to a publisher or kickstarting once playtesting is complete. I need iconography done as well, and the design of the card will be minimal as I want the artwork on the cards to really come through. I know this is the infamous pitch, but once I sell I'll be able to pay someone's fees. Let me know if anyone wants to help or if I need to move this to a different thread.
Mark
Hi tuism,
Thanks for the comments.
I'm not real far along, but I do have all my cards in excel and designed with some solo playtesting completed. It's been a pain without being able to print cards, and the old method of writing it down and sticking it in a sleeve is tedious.
I've got a pretty good feel of how I want the cards designed, I just lack the photoshop skills to really get what I want.
As for self publishing that's kind of the last option for me. I would prefer to sell to a publisher. If that doesn't work I will kickstart and go from there. As for components it's literally just rules (3 pages) 360-480 cards and 3 d12s per player. So I can't imagine it costing a fortune to make.
If you would like to help once we get the files print ready I could send them over to you for some playtesting? Any feedback is helpful. Let me know!
Mark