My game EXO, has a ton of cards that get placed in rows and columns on a table between 2 players facing off (and various detritus bits flanking the main play area.)
In the past the game was WAY too big to fit comfortably and cards ended up being overlapped some. Not idea. So I made some changes such as switching from vertical to horizontal cards. I can't remove any other bits.
On both players' sides of the the 28 cards that form the main play area, there are slots to place construction cards horizontally, and unit cards (guys) below that vertically.
If you look at the pics, the diagram (not including the side bits) is shown. The reallife pic shows the cards in-between players, but not cards played.
I'm using standard 3.5" x 2.5" cards with spacing of about a 0.25" in-between. Total length is 32". It seems most small tables are around 30". Some are bigger. Many gamer tables are bigger in my experience (the target audience.)
Will this be OK? How much should I worry about table size, or will gamers find a way? Has anyone published a game that's been given dimension restraints? What am I not considering?
Thanks!
Thanks for all the feedback!
The cards shown in picture have 5-6 info items. The cards that get placed on top of the playing field in the middle, have up to 15 info items each. So going to hobbit cards might be a bit small.
I played Friday which had pretty small cards (bridge?) which would save 2.5" bringing total length to 29.5" so just enough. Personally not a fan of those cards since they're so close, but odd feeling holding and shuffling to poker cards. That might just be me.
I considered tiles/square cards and I might have to revisit. Originally I was wanting all the same size since some cards stack, some are played to middle, some tableau, and some held in hand.
Just throwing it out there, how wide are your respective tables you'd play on?