Hi guys, I've been working hard on a game for the past four months. I've got two fully printed high quality prototypes ready to go. I'm ready to start approaching a publisher.
I can't go to a con, as much as I'd love to it's just not in my budget. So I'm limited to approaching publishers via e-mail. Do you have any suggestions on the best way to do that? I was thinking about setting up a webpage for my game with high res photos, and maybe even a youtube video demoing how the game works.
Also, does it help or hurt you to get some publicity out for your game ahead of time? For example, even before I have a publisher, is it ok to go to Board Game Geek, or reddit.com/r/boardgames and start throwing up some info about the game and seeing if I can drum up interest? On the one hand I could see how a publisher would be more likely to want to publish something that already has a fan base, on the other hand I could see how a publisher would want to have control over what information is released to the general public about the game.
-Kier
Is it better to approach publishers one at a time, or can I blanket e-mail all of them at once and wait to see who responds? I understand that once you reach a certain point there's forms to sign saying that you're not going to pitch to others while they consider it, but is it considered taboo to go ahead and blanket all publishers with the initial pitch?