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The City of Kings Game Trailer

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Frank West
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3 more days until the big Kickstarter launch (it's getting close now!) and I wanted to share the trailer with you guys.

https://www.youtube.com/watch?v=K0feTj8Xz5c

I'm feeling fairly prepared but you never know what's going to happen on the day!

Starting to getting some buzz on BGG/Reddit and the newsletter is growing daily, can't wait until Tuesday!

Rick L
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Awesome! Watched your

Awesome! Watched your play-through videos too, now I'm thinking of ways to convince my wife and daughters that we need this game lol!

Frank West
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Rick L wrote:Awesome! Watched

Rick L wrote:
Awesome! Watched your play-through videos too, now I'm thinking of ways to convince my wife and daughters that we need this game lol!

Well that's awesome feedback, thank you! :D

BenMora
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Awesome work, Frank! :)

Awesome work, Frank! :)

I Will Never Gr...
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Price pending, I'm all over

Price pending, I'm all over this just from the trailer alone.

That was VERY well done. Short intro story (not so long as to lose interest) and then right into the game details. Perfect.

The Odd Fox
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Good Luck!

Good Luck! I hope your campaign goes well! Looks like you've put a lot of thought and effort into your game.

bluesea
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Best of Luck

Your ability to present your game in all the videos, but especially the longer ones, is impressive, indeed. You are clearly passionate about this project, but you also are able to translate that excitement into real, meaningful nuts and bolts discussion about the game design and play.

If I ever did a Kickstarter, I would pay you to present my game!

Best of luck.

Cheers

Frank West
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bluesea wrote:Your ability to

bluesea wrote:
Your ability to present your game in all the videos, but especially the longer ones, is impressive, indeed. You are clearly passionate about this project, but you also are able to translate that excitement into real, meaningful nuts and bolts discussion about the game design and play.

If I ever did a Kickstarter, I would pay you to present my game!

Best of luck.

Cheers

wow, thank you! I really appreciate those kind words.

Around 7 months ago I knew I wanted to create videos for my campaign and that I had no idea what I was doing, so I started practising in the hope I would be OK by the time my campaign launched.

I actually started live streaming board game design sessions just to try and maintain a good flow of information and to get more comfortable in front of the camera. I'm glad it's paid off!

Frank West
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In regards to the video, I

In regards to the video, I wanted to share a few things in case it helps others in the future.

I started working on the video about 3 (maybe 4?) months ago, I knew I wanted it to be under 2 minutes and always limited myself to that length.

Creating a story driven game with strong artwork also dictated I needed to show the art and tell the story, at least for a portion of the video.

So I got some paper and started planning the key topics I wanted to cover, basically the core mechanics of the game and then a summary with a big ending.

You can see a photo of this here

There were many iterations but the above image was the final version.

With this done I started scripting it, working out how efficiently I could cover each topic and this gave me timings per scene.

I must have recorded over 100 versions of the script whilst looking at the above drawing, writing down the lines that worked. Eventually this formed the script which I recorded and sent to a Voice Actor to do properly.

With the audio recorded, we set out to start creating the animations. The first scene was the hardest for sure, we spent a long time working out how to show the story of the world changing.

I then knew I had to show some of the artwork and quickly get into gameplay so we created the demo of game play. This could have been 5 minutes longer, but as we had carefully planned the script first (and recorded it) it forced us to keep the animation fast enough to keep up with the talking.

The last scene I always knew in my head, I love the box art work for The City of Kings - It's my favourite piece. But I wanted to show how much detail was in the sword and believed slowly scrolling through the image whilst summarising the content would be the best way. Finishing with a quick zoom out to make you realise all that detail was on the box, which otherwise you might miss looking at a small image on a screen.

In summary, sketching out the scenes, planning the script and building from there allowed me to focus on key messaging and a short video.

I'm really glad you guys liked it.

Glass shoe games
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love it!

Frank West wrote:
3 more days until the big Kickstarter launch (it's getting close now!) and I wanted to share the trailer with you guys.

https://www.youtube.com/watch?v=K0feTj8Xz5c

I'm feeling fairly prepared but you never know what's going to happen on the day!

Starting to getting some buzz on BGG/Reddit and the newsletter is growing daily, can't wait until Tuesday!

Love the video and the game. Good job hitting it out of the park on launch day.

Frank West
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Joined: 11/25/2016
Thank you!

Thank you!

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