I will be attending some local pop-culture and sci-fi conventions later this year, with some demonstration and playtest sessions for my games & prototypes.
This will be my first time demonstrating at conventions, and I'm not exactly certain what to expect. Who has had experience demonstrating at more general, non-game-specific conventions?
And do you have any advice or experiences you can share? Especially in terms of the number of people you talked with, number of play sessions, how many sales/sign-ups were converted, selling actual product vs. taking orders etc.
All feedback appreciated!
Great advice, thanks Dralius. Thankfully the game I'll be demoing is a quick'n'easy slugfest that goes for 30 minutes max, so scheduling the players shouldn't be too much of an issue.
Good luck with your demos bonsaigames! Let us know how it goes.