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Elemental Clash looking for a publisher!

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jilocasin
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Joined: 10/07/2009

Fellow game designers!

I am looking for a publisher for my game Elemental Clash - preferrably a small and indie one - and thought maybe some of you guys would know some or could give me tips on how to find one.

The game is 100% finished and well playtested. I created everything from rules and mechanics to layout and artwork.

For more infos on the game look it up on BGG or look here:

http://www.elementalclash.com

or here:

https://www.thegamecrafter.com/games/elemental-clash-4.0---starter-pack-...

So if you are a publisher and are interested in the game or if you can give me any advice please post here or send an email to andreas.propst31@gmail.com .
I am willing to send out copies of the Elemental Clash Starter Pack to interested publishers!

Looking forward to your many replies,

andi alias jilocasin

rcjames14
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Joined: 09/17/2010
Market Differentiation

Elemental Clash looks like you have put a lot of time, energy and effort into its creation. If every card is unique, I can't even begin to image the undertaking.

One of the things that a publisher will consider when deciding to pick up a new title from a designer is the game's uniqueness. Although a new genre will often spur a bunch of copy-cat designs (such as Dominion has done with Thunderstones, Heroes of Graxia and others), at the very least the publisher will require a theme which will distinguish it from the competition.

Elemental Clash is so very close to Magic: the Gathering in both its theme, mechanic and genre that I'm afraid that no publisher will be interested in the game as it currently stands. It is extremely difficult to start a new collectible card game and so the majority of new CCGs these days are attached to licensed property for kid's television. So, if you could somehow recast Elemental Clash in a different theme, you might find more traction with publishers.

But, that being said, it will still be extremely difficult. Good luck.

Willi B
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Joined: 07/28/2008
A little more optimism -

In fairness, he is trying to market it as a LCG and not a CCG. That being said, even many LCG's are being canned.

Just market as a game of x cards and try that. Not any CCG or LCG, just a card game.

Regardless, I agree that the game isn't different enough. When I was trying to sell a game of mine as a CCG, combat CCG after combat CCG was coming forth and FAILING. I wasn't marketing a combat CCG and tried to make that a selling point.

Look. I am not a hater. But the game isn't different enough... the Battletech CCG did the same thing (millstone to death) and failed. And that was Richard Garfield with a name brand.

My opinion aside, it may sell to someone as there are small companies starting up everyday and they will all need product at some time. It looks like a solid game, and if you can get it made at a reasonable cost (the company finds a highly prolific artist that is talented and will work cheap), then the price point of a single box card game marketed like Dominion (game in box without hint of expansion), it might work out for you.

Please don't take these words as personal attacks but rather as advice from someone that has walked in your footsteps with 500 cards in a box, pitching to everyone. Someone that sadly saw the money thrown at the Ophidian:2350 CCG and booth and cursed... because I KNEW that not only would that game tank, but that this company would never try a CCG again because they didn't get Magic sales. They were all excited to tell me about THE FLOW* (*their unique mechanic, aka an initiative mechanic seen in other games). P.S., the makers, Fleer, also went out of business 2 years later.

My advice to all game designers is to CONSTANTLY RESEARCH any game similar to what you are doing and make sure your games remain different enough to warrant someone wanting to buy your game.

Best of luck.

jilocasin
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Joined: 10/07/2009
thank you...

... for your honest feedback. as a matter of fact i may have found someone to publish my game!

Markus Hagenauer
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Joined: 12/04/2009
I would have been rather pessimistic too

I would have been rather pessimistic too, but sometimes things are different.
http://boardgamegeek.com/article/5856796#5856796
Congratulations!

sedjtroll
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Joined: 07/21/2008
Markus Hagenauer wrote:I

Markus Hagenauer wrote:
I would have been rather pessimistic too, but sometimes things are different.
http://boardgamegeek.com/article/5856796#5856796
Congratulations!

Indeed, congrats on finding a publisher!

rcjames14
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Joined: 09/17/2010
Congratulations

Indeed, that's awesome to hear. Good luck in the days ahead. The real work that goes into an LCG only begins when it is picked up.

irdesigns510
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Joined: 06/24/2009
thats for sure...

i mean, look at the difference between the first couple sets of magic, versus the more recent ones.

Quite the undertaking, i bet you are having fun!
congrats.

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