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FEEDBACK REQUEST : Kickstarter Preview for Into the Black: A Game of Space Piracy

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I Will Never Gr...
I Will Never Grow Up Gaming's picture
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I would like to request any input on my Kickstarter preview page. What's missing? What is wrong? What can be improved?

Keep in mind I am currently awaiting my prototype copy so more images of the game are on the way (including in the Contents image .. that big space at the bottom).

Thank you in advance!

https://www.kickstarter.com/projects/iwillnevergrowup/1534167851?token=e...

Set to go live May 3rd, 2016 for a 28 day campaign.

Also, updated preview rules PDF has been posted to www.iwillnevergrowup.com/publishing/intotheblack for anyone interested.

jonathanflike
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I think it looks good. I am

I think it looks good. I am just an art lover, I feel many Kickstarters would benefit from more art to pull the supporter into the world more.

Corsaire
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Just some quick notes for

Just some quick notes for now...
Thematically, it sounds interesting, the tone and overall presentation play well. I don't know CAD to US convrsions so hard to know my cost.

I'd want to know something about the amount of playtesting. And I'd really, really need to see action shots of the prototype in play.

I Will Never Gr...
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Corsaire wrote:Just some

Corsaire wrote:
Just some quick notes for now...
Thematically, it sounds interesting, the tone and overall presentation play well. I don't know CAD to US convrsions so hard to know my cost.

I'd want to know something about the amount of playtesting. And I'd really, really need to see action shots of the prototype in play.

Current conversion puts it at about $32-35 USD.

There will definitely be action shots and a playthrough video. Like I said, I'm waiting on my professional prototype to arrive before I can do that.

Gabe
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As stated earlier, more art

As stated earlier, more art goes a long way.

Thanks for not having 47 reward tiers.

I'll never buy a game without a how-to-play video, but if you're going to do one that delves into every detail, strategy, and aspect of the game, please also do one that's a quick overview as well. Rahdo has a good system with the multiple videos.

Overall, it looks good. You're definitely ahead of the game if you're not launching until May.

benjaminsantiago
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heyyyyyyyyyyyyyyyyyyyyyyyy

heyyyyyyyyyyyyyyyyyyyyyyyy there! (first forgive me if I missed anything)

* I think the theme/"flavor" of the game is interesting, but I think there should be more of an effort to create the impression it is both space and pirates in the visual components of the campaign. The titles of the different sections look very "sci-fi" but it's only in the header image and reading the text that I understand the pirate component. Having some of the art appear next to the different section titles

* I would put the image you have on your website of all the components of the game on your kickstarter. The list doesn't really create the impression you're getting a lot of stuff.

* You should give the images with text some room to breath. Components and Social Achievements, the space between the boxes, and between the text and the top of the box, and the space between the bottom of the box and the text feels very tight, in the titles like "What's in the Box?" you have more generous spacing that feels more appropriate.

* I'm not sure if the second part of the components box is supposed to feature some additional content, but it just feels empty.

* Just putting it out there, but I did the kickstarter video for David Sirlin's Codex campaign:

https://www.kickstarter.com/projects/sirlin/codex-2/description

I can't work for free but I would be happy to help.

I Will Never Gr...
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Thanks for the input

Thanks for the input everyone. The KS Page has been updated.

Still working on the video and waiting on reviews.

Got our first professional preview copy of the game yesterday too. So excited!

jonathanflike
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yay

Congratz, keep us posted :)

horusr
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Complete 20 Goals Social Achievements

There is an PnP award for $8 backers and if you make PnP fr everyone that will be useless. So you can lose 8$ backers.

Is there any solution for that?

I Will Never Gr...
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horusr wrote:There is an PnP

horusr wrote:
There is an PnP award for $8 backers and if you make PnP fr everyone that will be useless. So you can lose 8$ backers.

Is there any solution for that?

Good call. I'll have to think about that one. I am not entirely sold on the Print and Play pledge level to be honest either.

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