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Game Design Collaboration

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Fhizban
Fhizban's picture
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Joined: 01/11/2009

hey there,
just a random idea out of the blue, but maybe there is more to it:

being a web-designer, i have access to a lot of artworks, designs and layout snippets. I am ok at game (rules) design as well, but actually I like doing card/rulebook (visual) designs much more.

Have you finished a game that lacks a decent layout?

Is there someone out there who wants to collaborate on a uncommercial/hobbyist base? If the game is appealing to me, I would coat it with nice art and layout.

The only two restrictions are:

1) Im limited to the kind of artwork that gonna be used. So I wont create everything from scratch but use the stuff in my library (i got full rights on it). This might require a re-theme.

2) No commercial or super-professional products. We could agree on free print-n-play and maybe put it up on the gamecrafter and share possible sales. But nothing with a enforced commercial goal behind it.

My name is Tobias, Im 36 and located in europe

www.critical-hit.biz

Aerjen
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Joined: 08/28/2008
Kudos

That's pretty awesome. Makes me wish I had a game (for PnP) that was far enough along to start on artwork. I like the stuff on your own page and the Fayra artwork is super cute.

Fhizban
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Joined: 01/11/2009
Another idea would be to work

Another idea would be to work together on a new game (i prefer games with cards, tokens and dice only - but not custom dice or big gameboard).

Here are some concepts that float around my head, and I have the art to support them:

1) WIZARD WORKER PLACEMENT
Players compete to build the biggest wizard school. Each player starts with a card that represents his wizard school - these schools come in 4-6 elemental varieties and are dealt randomly at game start. next, several magical places (also represented by cards) are dealt to the middle of the table. each turn, every player gains 1 new acolyte token drawn from a bag. acolytes come in 4-6 elemental flavors as well. add one acolyte to a magical place to gain 1 mana, add a acolyte of a matching element to gain 2 mana. spend mana to advance your wizard school or unleash one of 3 different magic spells that help you or hinder your opponent.

2) SKY ARENA
2-4 players battle in this miniature game that is played with cards. movement is simplyfied as all units are attached to a location card. Locations are Floating islands of various elements, units are fantastic creatures of all kinds and elements. units at the same location can battle or move to another location.

3) TANK WARGAME
uses cards to represent tanks and terrain. cards "move" across the table like in a miniature game. everything is measured in "lengths of a card (3,5")". dice would be involved as well of course.

well thats all for this quick sunday brainstorm!

Fhizban
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Joined: 01/11/2009
sorry double post. Looked

sorry double post. Looked through my stuff once more:

4) MEDIEVAL CITY BUILDING GAME
Like a card version of Settlers of Catan but where each player builds/controls one city. Focused on buildings (lots of artworks available). Or like "Sim City" in the middle ages.

just thoughts, no rules yet of course!

HPS74
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Joined: 01/06/2009
I've been shouting this for a while :)

I think it's great some folks on the forum here are talking about, and actually starting to collaborate.

I put up a POLL a couple of weeks ago (check it out)....I don't think anyone looks under that tab?...but it is in the same vein as Fhizban is suggesting, which is wonderful.

A lot of game design starts with yourself and then ideas spill onto forums for feedback, playtesting etc.

A large portion of those fade away unless the designer really pushes it through and the game shapes itself.

So being able to 'share' efforts on an idea, if it can make it past "just the idea' stage is what the forum should be able to provide :)

I'm always willing to help with self publishing contacts. I have several factories I have used in China for years doing Pocket Sports, so cards and dice games, quotes or partnerships....I'm always keen to hear about them.

Good stuff Tobias.....and I'll be sending some stuff to you at some stage!

Fhizban
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Joined: 01/11/2009
thanks for yoru kind

thanks for yoru kind words,
that described why I posted this thread.

In the meantime, I'll be playtesting Fayra and working on some other things

if anyody wants to work on a project together, or has a finished project to show - don't hesitate to contact me!

Aerjen
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Joined: 08/28/2008
Hi Tobias, Awesome to see

Hi Tobias,

Awesome to see your enthusiasm. I'm like waaaay overburdened by work right now, so I feel like I wouldn't be very fun (or dependable) to work with. Hope you find some other game designers to collaborate with. I've done a lot of collabs in the past and find them usually quite enjoyable.

Cheers,

Aerjen

Arthur Wohlwill
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Joined: 05/30/2015
Game Design Colloboration

I made a simple push your like type of game which could use some better artwork. The game is here:

http://wp.me/P6dFQK-3

Thanks for your offer!

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