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Good Idea? - The rules are free! You just have to pay for the boxset

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Mortimer
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Joined: 11/13/2015

My planned approach for a game I'm working on was to release the actual rules online with a few other digital resources, initially under the idea of having those interested download and provide 'on-the-side' playtesting and feedback, but with having players need to provide some of their own resources (game pieces, printing costs maybe, etc).

If that had got enough interest the next stage would be looking into the likes of kickstarter or similar to fund a proper boxed set with game pieces.

How does this strategy generally sound? I am in early days yet, but I'm just planning ahead for what might be.

questccg
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Joined: 04/16/2011
Rules are ALWAYS FREE!

Even if you have a Kickstarter, the rules of the game should be DOWNLOADABLE from the KS page!

If you want some kind of way of getting the game out in LIMITED quantities PRIOR to a Kickstarter, I suggest you explore "The Game Crafter" (TGC).

With TGC you can maybe tweak the price down to COST so it may cost only like $10.00 to purchase a PREVIEW version of the game. If you can keep the costs down, this might be a viable option for you...

Other options is limiting the contents of the game (less cards, less dice, less parts, etc.) like a subset of the game (if this is possible - for some games it is - like if your commercial version has 5 heroes, your limited edition could only have 3 for example).

I would look at those kinds of options for driving down the price of a Limited Edition PRIOR to a Kickstarter. It's also very good for playtesting... So you spend like $100.00 for 10 prototypes that you can mail out to different groups. Got to INVEST in your game - if you actually want it to be a SUCCESS!

Mortimer
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Joined: 11/13/2015
I'm pretty happy to have the

I'm pretty happy to have the rules freely downloadable, I just wasn't sure if it was a bad move to those more experienced.

questccg
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It's actually a very GOOD idea

But be certain to WARN people who DOWNLOAD it, that it still is a "Work-In-Progress"... That the downloadable version is NOT the FINAL version.

Only the FINAL version can be obtained by purchasing the game! ;)

Some marketing for you! :P

You also can post your rulebook on BGDF, if you want people to take a look and see if there are any errors, things which are unclear in the rules or the format of the rule and even things like typos.

You would be surprised how other designer can help you out! Just don't be afraid about making your game available to others. It's good other people will chime in and tell you if there are things that are unclear. The reason this is good is because your future BUYERS might also find things unclear - and you don't want to wait until that happens...

So you are right, having the rules (WIP) available for download is a good idea! Share it with the other BGDF designers for tips and feedback!

And explore TGC as a way of making cheaper prototypes. I invested over $500.00 in prototypes and it was well worth it. I have already gotten good feedback saying the boxes look professional (My Developer said the boxes look *HOT*) :D

It's a process that takes time & effort and some investment...

Note: If possible - try to reduce your COST for making "prototypes". Like I said be ready to invest at least $50.00 and have the game shipped around the USA (if you ship the game to 10 locations, that at least $100+). See if you can make contact with Gaming groups in various locations or partner with someone that can help you in that respect. I got some great feedback from a Gaming Group near the Boston area.

questccg
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Joined: 04/16/2011
Victory Point Games (for example)

Mortimer wrote:
I'm pretty happy to have the rules freely downloadable, I just wasn't sure if it was a bad move to those more experienced.

Here's a publisher that make available ALL their Rulebooks FOR FREE:

Check out Victory Point Games = http://www.victorypointgames.com/conquest-at-kismet.html

Click on "Game Resources" and you will see that you can download or read the rulebook from their site. I believe you can do that with ALL VPG's games.

So if a very popular Publisher does it, no worries for your own game. Just make sure to say "Work-In-Progress"!

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