How finished, i.e. professional looking, does a game need to be before you submit it to a publisher? I'm a designer, not an artist. I copied some stuff from the internet and glued it to cardboard from a cereal box, cut the heads off some rubber dinosaurs and play-tested. It seems to be a good game but it is not what you might call eye-catching. Any advice?
Presentation
Sat, 06/18/2011 - 20:45
Sun, 06/19/2011 - 00:59
#1
Stolen bits
I've seen many a game that was being playtested with stolen bits from other games. Find an inexpensive game or one you can find on eBay or on sale at a big box store and steal components from it to make your demo version.
Hope that helps,
Levi Mote
www.bonsaigames.net
Sun, 06/19/2011 - 09:02
#2
Not very
Having playtested submissions for several publishers over the years I have seen them give serious consideration to designs drawn on paper with colored pencil. I think the key is it needs to function well. I use clip art as does many well-known designers such as Dr. Knizia.