Use this thread for any comments, questions, requests for clarity, etc., regarding the February 2012 Challenge in the Game Design Showdown, entitled "Love Conquers All".
-Seth
Use this thread for any comments, questions, requests for clarity, etc., regarding the February 2012 Challenge in the Game Design Showdown, entitled "Love Conquers All".
-Seth
If i get the requirements correctly, we pretty much have to describe two games (or two play experiences) in under 200 words?
Any chance of upping the limit to at least 300 words (400 would be just awesome but i'll settle for 300) for about 150 words per "game". Between a quick intro (3 lines), setup, gameplay (4 lines), end game conditions for the first "mode", i'm already at 158 words :-(
I generally like to make complete phrases and not a series of bullet points, which is what i'd have to do to come in under the set limit (not even sure if that'd be enough really)
Then again, if everybody else is happy with 200 words then i'll just have to roll with that. But that'd be a darn shame.
Word count for message above: 132 *eeep*
Hidden Movement: What Makes it Cool? (32) by questccg | |
I need a 5th category of encounters (6) by questccg |
Dymino Monsters Update 4-18-2024 (2) by Stormyknight1976 |
Wizardry Legacy: the Forgotten Academy (12) by larienna |
TradeWorlds — Tactical Core (3) by questccg | |
Introducing, Jacob! (that's me by the way...) (0) by Jacob | |
Chat GPT: Testing as a design assistant (8) by larienna |
Winner Announced for the Meta Progression Community Challenge! (0) by The Game Crafter |
Hi guys ~ Gameland and Yaofish are officially accepting board game design submissions! (1) by questccg |
A programmer's dilemma (16) by larienna |
Qubits: a solo trick taking game (9) by Wobt2 |
Worker placement, Role selection and Action cards: Is it the same thing? (11) by larienna |
Site Ads and Google Experiments (0) by questccg |
TradeWorlds — Smuggler's Run (7) by questccg | |
Single Item Shipping at The Game Crafter (0) by The Game Crafter |
Protospiel Indy 2024 (May 24-26) (0) by The Game Crafter |
How to avoid being blocked at content creation (10) by questccg |
Protospiel Indy 2024 (0) by sirvalence |
In need of some IDEAS concerning a "Battle" System (15) by questccg |
How to avoid quarterbacking in an adventure game (7) by larienna | |
How complicated could math get? (23) by X3M |
Can we have gaming ads on this website (7) by questccg |
Dice Mitigation Challenge - Winner Announced! (0) by The Game Crafter |
Delving! - " That is when it hit me, it was starting to feel like other games" (3) by MarkJindra | |
Game Purchase Contract (0) by MarkJindra |
Any chance of upping the limit to at least 300 words (400 would be just awesome but i'll settle for 300) for about 150 words per "game".
I had actually thought about that, but sort of never got around to it. I'll edit the entry to reflect a 300 word limit this time rather than 200.
- Seth