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Interview to Games Designers: Jeffrey D. allers

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ludologo
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Joined: 05/18/2012

Hi all. I'm Andrea "Liga" Ligabue and I'm an active gamer, playtester and games reviewers. I started years ago a serie of interviews to game designers I'm used to post on opinionatedgamers.com

The interviews are about game design and I ask designers about team-working, playtesting, games developing.

I really would lile to share opinions about what a designer says with other games designers.

Here the interview to Jeffrey http://opinionatedgamers.com/2014/01/29/the-art-of-design-interviews-to-...

I really liked how he described the three main part of a game
"As a former architect, I think of game design as architecture. The first-century Roman architect, Vitruvius, wrote that every building could be evaluated according to its Utilitas, Firmitas and Venustas, or commodity (function), firmness (physical structure) and delight (beauty). For board game design, I believe that “Vitruvian triangle” is made up of rules, components and experience.

The rules include the goals, mechanics, and limits of the game. The components are the visual and tactile elements. And the experience encompasses—but is not limited to—the theme of the game, if there is one."

and also this sentences

Innovation takes practice, and it often begins with “plagiarism.”

what do you think about ?

thank you and happy design!
Liga

If some one is interested here is the full list of interviews
http://opinionatedgamers.com/?s=the+art+of++design%3A+interviews
of course during the series I improved the quality of the interview and of the questions

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