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Greetings to my fellow desigers!

2 replies [Last post]
The Professor
The Professor's picture
Joined: 10/25/2014

In two weeks, I will have been part of the BGDF family for six years! Over that time, I've assisted a number of designers with their fledgling titles and happy to see them published or on their way to publication ~ Warpgate by our own Artyom Nichipurov and TradeWorlds by BGDF's own moderator/admin, Kristopher Kycia. As you no doubt saw the Professor's Lab banner, I wanted to reintroduce myself to those who know me and introduce myself to those new to the site.

While I've provided editing/proofreading and playtesting service for more than eight years, I've finally made the leap and created a website for potential clients. The website, provides transparent information regarding Services & Rates, Testimonials from previous (and current) clients, and an easy to contact me. Everything begins with a conversation. If you need assistance, please reach out to me.

Finally, I remember well my roots and all BGDF members receive 10% off any service. All the best and stay creative!

Professor's Lab

questccg's picture
Joined: 04/16/2011
Glad to have you on-board and ...

I believe that your Banner will provide you with Designers LOOKING for services like YOURS and NOT knowing who to approach! It's nice to know that there is a NEED for a "Developer" ... But nobody (most designers at least) don't know of SUCH people...

Having your Ad guarantees that people can click on YOUR banner and follow it to your website where they can find the pertinent information about the services OFFERED to "Game Designers".

Anyway we aim to please and this program is just in its infancy... With a couple of people here-and-there ... But it never-the-less demonstrates the NEED for such a program.

Cheers and thank you for being a LOYAL member!

The Professor
The Professor's picture
Joined: 10/25/2014
Great points

There's not one successful game on the market which hasn't gone through a rather rigorous development process. I've even joked with designers such as Isaac Childress at a micro-convention we attend every year together. He designed AND developed Founders of Gloomhaven. It's a fine game, but there are some rather obtuse rules which wouldn't have survived an outside developer's perspective.

While I've accepted my last client for 2020, currently at six slots per year, I always accept newcomers to chat with me and discuss their games. In this way, we see if we're a good fit for them and we're able to provide what they need in the process, as well.

The BGDF community is where I started this journey and I'll always be here!

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