What did you do for International Tabletop Day?
Here in beautiful South Riding, VA we enjoyed a game of Arkham Horror!
What did you do for International Tabletop Day?
Here in beautiful South Riding, VA we enjoyed a game of Arkham Horror!
I revised my game rules/instructions to respond to some of the mechanics that needed tweaking after my very first play test a couple days ago (with myself and 5 "fake" hands). I play tested it again today with me and 4 "fake" hands and, happily, the fixes helped the flow of the game. I am still re-thinking the number of cards, though I used almost half of the deck during today's game. I think I will have to enlist some real people for the next play test before making any decisions in that regard. So, I had a very game-oriented International Tabletop Day!
I have had a productive day spent with Family - but I also took the time to update my development blog in addition to review questions and storylines provided by my writer.
Hopefully I spend at least 1 hour a day working on "Tradewars - Homeworld"! More on the weekends because I have more time - but at least some minimum amount of time daily.
So this was perhaps like most normal days, a couple of hours spent on Table Top game design! :D
I knew International Tabletop Day was coming, but some things are even more important than gaming. I was at my nephew's second birthday. I'll be catching up on May 2, when my local gaming store has a game night.
The entire family sat around and played Sails of Glory for hours on end! (accompanied with loads of buttery popcorn)
That was our way of celebrating International Tabletop Day.
Spent the day playtesting a game I am working on with a friend.

| Dual Dice — Working on the product (22) by questccg |
| Textbased game? Lesser game mechanics (86) by X3M |
| I built a web tool for making custom Cards Against Humanity prototypes, would love feedback from designers (1) by X3M |
| Baseball Shuffle (6) by questccg | |
| Monster Keep — Renewed optimism (16) by questccg |
| New TTRPG — Working on making an RPG Adventure (9) by questccg |
| protograf 0.5.3. release (0) by gamesbook |
| Alternative to Nandeck? (23) by gamesbook |
| Procedural Investigation Mechanic (8) by Noah McQ |
| Payment for a choice; Paradox (20) by X3M |
| Mystery Card Game — Thinking of the suits that will work (47) by questccg | |
| Version 1.29 of nanDECK is available for download (0) by nand |
| Dextrous - prototyping platform (22) by gibwalker |
| "Stock Ticker: Insider Knowledge" finally released! (2) by larienna |
| Pinnacle - New Playtest Rules (63) by questccg | |
| Vampire Survivors - Android Game (10) by larienna | |
| XKCD: Types of board games (4) by larienna |
| Commanders and aces (5) by Biggle Bear |
| Settling for a Rare Bad Game State (11) by Biggle Bear |
| Desiging games for databases (8) by larienna |
| I googled: "what to do against the fastest unit with the longest attack range" (5) by X3M |
| Balancing YOUR game (wargames mostly) (2) by X3M |
| 2021 Cocktail Card Design Contest (1) by gibwalker |
| Alkemy the Game (6) by nicoleblond |
| Captain's Log: Entry 0001: I JUST WANT TO FINISH MY GAME (4) by questccg |
Good to hear of a few stories from folks who either played or worked on their games. Hope you enjoyed the birthday party, anonymousmagic!
Cheers,
Joe