Game Design
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Topic | Replies | Views | Created | Last reply | |
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Ultimate Combat Rating System |
2
|
1315 |
by Anonymous 11/11/2003 - 11:23 |
by Anonymous 11/11/2003 - 13:10 |
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Poor play -> poor design? |
12
|
1666 |
by zaiga 11/11/2003 - 11:15 |
by FastLearner 11/20/2003 - 13:10 |
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WarCraft TCG |
1
|
1274 |
by Anonymous 11/11/2003 - 09:44 |
by Pt314 11/13/2003 - 14:04 |
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Using dice as markers. |
4
|
1472 |
by Pt314 11/10/2003 - 15:56 |
by Pt314 11/13/2003 - 14:01 |
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Game Developer's Circle |
1
|
1282 |
by Yekrats 11/10/2003 - 12:21 |
by jwarrend 11/10/2003 - 15:29 |
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Creating Diceless Chaos (long) |
6
|
1563 |
by Anonymous 11/10/2003 - 10:13 |
by Anonymous 11/14/2003 - 15:20 |
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Newbie with a wargame conundrum |
8
|
1450 |
by TheJinx13 11/07/2003 - 13:30 |
by zaiga 11/12/2003 - 14:18 |
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Piles of cubes versus Slider? |
1
|
1399 |
by Torrent 11/06/2003 - 13:00 |
by jwarrend 11/06/2003 - 15:10 |
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The Wonder Found in Abstract Games |
6
|
1609 |
by Anonymous 11/01/2003 - 01:24 |
by Anonymous 11/04/2003 - 19:21 |
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Key Aspects of Game Play #1 Vision |
5
|
1497 |
by Anonymous 11/01/2003 - 01:23 |
by FastLearner 11/04/2003 - 14:31 |
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Great game, but need a theme. |
8
|
1574 |
by Cyberchrist 10/28/2003 - 23:28 |
by Anonymous 11/01/2003 - 21:11 |
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Publications |
1
|
1325 |
by Anonymous 10/28/2003 - 16:22 |
by FastLearner 10/28/2003 - 17:40 |
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Cutting? |
3
|
1299 |
by robinventa 10/28/2003 - 13:49 |
by Anonymous 12/12/2003 - 02:18 |
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Some Combat Ideas Help Needed |
5
|
1707 |
by Anonymous 10/27/2003 - 22:05 |
by Anonymous 10/28/2003 - 17:38 |
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Six Days - and counting! |
17
|
1799 |
by robinventa 10/25/2003 - 07:18 |
by Scurra 11/02/2003 - 10:52 |
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"Fair Use" |
8
|
1836 |
by Anonymous 10/23/2003 - 18:43 |
by Anonymous 10/29/2003 - 15:57 |
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Simple game idea. |
17
|
2217 |
by Anonymous 10/20/2003 - 21:50 |
by Anonymous 08/23/2004 - 13:14 |
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Definitions |
11
|
1817 |
by robinventa 10/20/2003 - 07:21 |
by Anonymous 10/28/2003 - 12:16 |
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Keep the Dream Alive |
3
|
1499 |
by robinventa 10/20/2003 - 07:19 |
by Yekrats 10/20/2003 - 17:59 |
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Sneak-and-Steal Type Game |
2
|
1517 |
by Anonymous 10/19/2003 - 02:39 |
by Anonymous 10/21/2003 - 00:16 |
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Variable Winning Conditions |
14
|
1959 |
by Torrent 10/18/2003 - 20:34 |
by Anonymous 11/11/2003 - 23:33 |
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Fight Initiative |
2
|
1477 |
by Anonymous 10/17/2003 - 20:15 |
by Anonymous 10/18/2003 - 14:04 |
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Abstract Game Help: Castle Danger's "First Move Advanta |
3
|
1239 |
by Brykovian 10/16/2003 - 13:39 |
by CDRodeffer 10/20/2003 - 16:10 |
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Hippodice |
236
|
19366 |
by robinventa 10/14/2003 - 09:55 |
by IngredientX 06/07/2006 - 13:50 |
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Movement mechanics |
10
|
4746 |
by Cyberchrist 10/14/2003 - 08:24 |
by Cyberchrist 10/15/2003 - 22:16 |
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