Game Design
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Topic | Replies | Views | Created | Last reply | |
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Need help with victory conditions in a CCG (StickLand) |
2
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1492 |
by Anrkist_Pengwin 06/01/2006 - 16:45 |
by Anrkist_Pengwin 06/02/2006 - 14:36 |
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How many players? |
3
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1713 |
by Esper_Ranger 06/01/2006 - 22:54 |
by Esper_Ranger 06/02/2006 - 20:55 |
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Snow Leopard Award |
9
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1826 |
by kiketom 06/02/2006 - 03:43 |
by soulbeach 06/02/2006 - 10:45 |
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Flow in Games |
5
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1980 |
by IngredientX 06/04/2006 - 15:06 |
by Kreitler 06/04/2006 - 23:34 |
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Wargame using blocks as replacement for miniatures |
8
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2076 |
by TheReluctantGeneral 06/05/2006 - 07:21 |
by TheReluctantGeneral 06/06/2006 - 18:05 |
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Need help with a Damage Tracking system |
13
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4287 |
by Julius 06/05/2006 - 16:06 |
by Hedge-o-Matic 06/06/2006 - 17:30 |
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where to start ? |
12
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2248 |
by comfused 06/06/2006 - 11:04 |
by OutsideLime 06/09/2006 - 13:15 |
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Opposed dice rolls a thing of the past? |
16
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2746 |
by nullcomply 06/06/2006 - 21:56 |
by anima022 06/23/2006 - 15:31 |
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How close is too close? |
7
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1570 |
by PSXfile 06/06/2006 - 22:08 |
by PSXfile 06/07/2006 - 01:47 |
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Example D6 Combat System |
3
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2612 |
by gilbertgea 06/07/2006 - 16:53 |
by gilbertgea 06/13/2006 - 07:42 |
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Well tested combat systems... |
6
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1639 |
by Stony 06/08/2006 - 11:02 |
by clearclaw 06/12/2006 - 19:38 |
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making a game based on three different economies |
20
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4469 |
by lego 06/10/2006 - 17:51 |
by Emphyrio 07/22/2006 - 00:33 |
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Custom die combat resolution |
5
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1827 |
by Desprez 06/11/2006 - 17:08 |
by OrlandoPat 06/14/2006 - 10:44 |
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Abstract game and pure mechanism discussion topic |
12
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2128 |
by lego 06/11/2006 - 22:31 |
by jwarrend 06/12/2006 - 21:20 |
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Luck, Limits, or the Limits of Luck? |
30
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2794 |
by bluesea 06/12/2006 - 09:54 |
by JeffK 06/14/2006 - 12:46 |
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This whole thing about luck... |
9
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1754 |
by gilbertgea 06/13/2006 - 16:35 |
by Velociryx 06/18/2006 - 10:25 |
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Emotions |
9
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1882 |
by Gamebot 06/14/2006 - 12:24 |
by Nestalawe 06/23/2006 - 11:42 |
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images for a game |
1
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1637 |
by steparths 06/14/2006 - 17:50 |
by jwarrend 06/14/2006 - 18:15 |
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Use "Door,Key 'n Passage" to improve Dungeon Crawl |
12
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2184 |
by larienna 06/14/2006 - 21:32 |
by hpox 06/18/2006 - 22:32 |
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Combat Mechanic |
3
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1492 |
by nnatee 06/16/2006 - 12:27 |
by nnatee 06/16/2006 - 15:17 |
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Strat Game: Building and suporting units |
6
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1880 |
by Desprez 06/16/2006 - 20:25 |
by Torrent 07/14/2006 - 18:04 |
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Group Project: Fixing Warrior Knights |
5
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2937 |
by sedjtroll 06/17/2006 - 04:57 |
by lordpog 07/16/2006 - 13:55 |
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Replacing dices with semi-random mechanics |
20
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2235 |
by larienna 06/18/2006 - 21:10 |
by larienna 07/02/2006 - 17:46 |
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Simple games that are play-breaking brain-burners |
19
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1934 |
by Hedge-o-Matic 06/19/2006 - 00:04 |
by MattMiller 06/21/2006 - 08:51 |
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Searching for Gaming Patents... so I don't get sued! |
4
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1512 |
by Willi_B 06/19/2006 - 01:13 |
by Willi_B 06/19/2006 - 08:15 |
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