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Game Design

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Game using Rubber Ducks
7
2835 by Discord
06/25/2006 - 22:02
by Discord
06/27/2006 - 09:22
Design Contest -- hurry!
0
1085 by Kreitler
06/24/2006 - 14:03
n/a
problem with Pseudo-Tapping
17
1867 by Hollyhock
06/22/2006 - 05:56
by Jonsonite
06/30/2006 - 15:29
What games are you designing?
[Page 1, 2]
36
3553 by RobBartel
06/22/2006 - 01:36
by FastLearner
06/25/2006 - 07:18
Designing a game for a wide number of players (e.g. 2-6)
14
1654 by markmist
06/21/2006 - 13:09
by lordpog
07/19/2006 - 19:19
How to make a war game more interesting
11
1589 by bigbc
06/21/2006 - 12:24
by Anonymous
07/08/2006 - 20:56
Pimp my fantasy wargame (long)
5
1778 by Fhizban
06/21/2006 - 11:40
by Fhizban
06/21/2006 - 15:02
World War I board game/CCG combo
13
1657 by ACG
06/19/2006 - 20:24
by Jonsonite
06/27/2006 - 16:07
Gambling mini-game
13
1518 by Patriarch
06/19/2006 - 17:37
by Patriarch
06/20/2006 - 14:39
My thoughts on luck...
7
1627 by Kings
06/19/2006 - 13:14
by Anonymous
07/08/2006 - 21:08
Searching for Gaming Patents... so I don't get sued!
4
1205 by Willi_B
06/19/2006 - 01:13
by Willi_B
06/19/2006 - 08:15
Simple games that are play-breaking brain-burners
19
1601 by Hedge-o-Matic
06/19/2006 - 00:04
by MattMiller
06/21/2006 - 08:51
Replacing dices with semi-random mechanics
20
1661 by larienna
06/18/2006 - 21:10
by larienna
07/02/2006 - 17:46
Group Project: Fixing Warrior Knights
5
2425 by sedjtroll
06/17/2006 - 04:57
by lordpog
07/16/2006 - 13:55
Strat Game: Building and suporting units
6
1567 by Desprez
06/16/2006 - 20:25
by Torrent
07/14/2006 - 18:04
Combat Mechanic
3
1142 by nnatee
06/16/2006 - 12:27
by nnatee
06/16/2006 - 15:17
Use "Door,Key 'n Passage" to improve Dungeon Crawl
12
1823 by larienna
06/14/2006 - 21:32
by hpox
06/18/2006 - 22:32
images for a game
1
1199 by steparths
06/14/2006 - 17:50
by jwarrend
06/14/2006 - 18:15
Emotions
9
1540 by Gamebot
06/14/2006 - 12:24
by Nestalawe
06/23/2006 - 11:42
This whole thing about luck...
9
1450 by gilbertgea
06/13/2006 - 16:35
by Velociryx
06/18/2006 - 10:25
Luck, Limits, or the Limits of Luck?
30
2075 by bluesea
06/12/2006 - 09:54
by JeffK
06/14/2006 - 12:46
Abstract game and pure mechanism discussion topic
12
1820 by lego
06/11/2006 - 22:31
by jwarrend
06/12/2006 - 21:20
Custom die combat resolution
5
1438 by Desprez
06/11/2006 - 17:08
by OrlandoPat
06/14/2006 - 10:44
making a game based on three different economies
20
3225 by lego
06/10/2006 - 17:51
by Emphyrio
07/22/2006 - 00:33
Well tested combat systems...
6
1325 by Stony
06/08/2006 - 11:02
by clearclaw
06/12/2006 - 19:38
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by Dr. Radut