Game Design
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| Ways to reduce game length |
4
|
1667 |
by lewpuls 12/04/2005 - 00:05 |
by Hedge-o-Matic 12/04/2005 - 15:35 |
|
| WarLord |
20
|
2164 |
by Anonymous 08/28/2003 - 22:27 |
by Anonymous 09/04/2003 - 16:27 |
|
| Warlock (a new theme idea) |
0
|
1353 |
by sedjtroll 08/25/2004 - 17:13 |
n/a | |
| WarHammer Mechanics |
1
|
1603 |
by Anonymous 10/02/2003 - 17:52 |
by Anonymous 10/04/2003 - 02:46 |
|
| Wargames |
8
|
2529 |
by CIDIC 03/14/2005 - 16:02 |
by CIDIC 03/18/2005 - 14:26 |
|
| wargames |
4
|
1456 |
by Anonymous 04/15/2004 - 10:41 |
by Anonymous 04/15/2004 - 15:21 |
|
| Wargame using blocks as replacement for miniatures |
8
|
2504 |
by TheReluctantGeneral 06/05/2006 - 07:21 |
by TheReluctantGeneral 06/06/2006 - 18:05 |
|
| Wargame movement |
10
|
1811 |
by JackDarwid 09/04/2005 - 04:23 |
by Qundar 09/12/2005 - 22:34 |
|
| wargame combat simulatio: what factors are most important? |
8
|
1922 |
by CIDIC 12/02/2005 - 17:17 |
by Infernal 12/04/2005 - 08:20 |
|
| Warcraft The Board Game |
4
|
1701 |
by Anonymous 11/10/2005 - 15:36 |
by Anonymous 11/11/2005 - 12:07 |
|
| WarCraft TCG |
1
|
1477 |
by Anonymous 11/11/2003 - 09:44 |
by Pt314 11/13/2003 - 14:04 |
|
| War theme Problem: How many sides. |
10
|
1977 |
by Triktrak 12/11/2005 - 01:08 |
by lgkr 01/06/2006 - 13:04 |
|
| War Games: Mechanics to motivate players |
11
|
2185 |
by larienna 01/08/2006 - 16:53 |
by stumps 01/28/2006 - 13:52 |
|
| War Games progressive learning |
5
|
2156 |
by privateraw 04/05/2006 - 08:47 |
by larienna 04/05/2006 - 20:49 |
|
| War games and board preferences |
2
|
1688 |
by xantheman 08/09/2005 - 19:14 |
by Infernal 08/10/2005 - 02:39 |
|
| War games |
6
|
1804 |
by Anonymous 10/28/2005 - 05:42 |
by larienna 11/01/2005 - 10:36 |
|
| War Columns |
11
|
2526 |
by JeffK 04/28/2006 - 10:54 |
by JeffK 05/04/2006 - 11:14 |
|
| Wanted: Ideas for Unexplored Dungeon mechanic. |
33
|
5351 |
by phpbbadmin 04/12/2006 - 14:02 |
by TheReluctantGeneral 04/18/2006 - 16:48 |
|
| Voting as a game mechanism |
23
|
4347 |
by Anonymous 01/23/2004 - 00:46 |
by Anonymous 01/27/2004 - 04:57 |
|
| visible eventcards or not |
6
|
1650 |
by johant 01/09/2006 - 04:51 |
by johant 01/24/2006 - 08:24 |
|
| Vinci by Descartes... rule discussion |
13
|
1847 |
by sedjtroll 07/20/2005 - 15:28 |
by hpox 07/21/2005 - 06:47 |
|
| Vikings! |
62
|
7212 |
by NetWolf 04/25/2006 - 15:21 |
by sedjtroll 05/01/2006 - 12:22 |
|
| video games |
4
|
1680 |
by Anonymous 04/29/2003 - 12:28 |
by Anonymous 04/29/2003 - 12:28 |
|
| Viability of a 20 player party game |
3
|
1567 |
by artsoma 12/28/2005 - 18:02 |
by Zomulgustar 12/28/2005 - 21:49 |
|
| Very alpha idea of a game based on The Island of D |
30
|
2302 |
by rhianor 07/16/2005 - 20:17 |
by dete 07/29/2005 - 21:58 |

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