Game Design
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| Vector based patterns |
5
|
1277 |
by Aerjen 09/25/2004 - 02:29 |
by Aerjen 09/28/2004 - 04:04 |
|
| Varied Victory Conditions |
14
|
2972 |
by Ska_baron 02/06/2006 - 11:13 |
by Ska_baron 02/09/2006 - 16:14 |
|
| Variation on cards, do they exist? |
8
|
1685 |
by Axe 10/23/2005 - 03:17 |
by Axe 10/26/2005 - 15:54 |
|
| Variable Winning Conditions |
14
|
2327 |
by Torrent 10/18/2003 - 20:34 |
by Anonymous 11/11/2003 - 23:33 |
|
| Variable Economic mechanic |
6
|
2003 |
by Anonymous 03/24/2004 - 01:13 |
by Torrent 04/06/2004 - 07:55 |
|
| Uu-Blish |
6
|
1715 |
by Anonymous 02/02/2005 - 17:51 |
by Anonymous 02/02/2005 - 23:28 |
|
| Using tiles to generate mazes |
13
|
5405 |
by ACG 10/30/2005 - 22:26 |
by Nestalawe 11/01/2005 - 05:23 |
|
| using points or money? |
8
|
1608 |
by Anonymous 08/23/2005 - 15:52 |
by Hedge-o-Matic 09/06/2005 - 10:02 |
|
| Using paragraph-hopping as a game mechanic |
9
|
2465 |
by adagio_burner 04/12/2006 - 15:23 |
by TheReluctantGeneral 04/14/2006 - 18:45 |
|
| Using others |
2
|
1728 |
by stefu 09/19/2002 - 18:32 |
by Anonymous 09/19/2002 - 18:32 |
|
| Using dice as markers. |
4
|
1795 |
by Pt314 11/10/2003 - 15:56 |
by Pt314 11/13/2003 - 14:01 |
|
| Using 6-sided dice in Combat |
4
|
2325 |
by Nestalawe 03/30/2006 - 10:01 |
by larienna 03/30/2006 - 14:10 |
|
| Uses for "Action/Resource Dice" mechanic |
3
|
1792 |
by sedjtroll 01/27/2006 - 19:28 |
by Julius 01/27/2006 - 23:58 |
|
| Use contest with monetary reward to promote sale of game? |
11
|
2002 |
by ACG 01/12/2006 - 17:23 |
by sss3d 01/28/2006 - 19:54 |
|
| Use "Door,Key 'n Passage" to improve Dungeon Crawl |
12
|
2807 |
by larienna 06/14/2006 - 21:32 |
by hpox 06/18/2006 - 22:32 |
|
| UR- rules abstract for a publisher |
6
|
2067 |
by paolo 03/17/2006 - 06:16 |
by paolo 03/20/2006 - 13:48 |
|
| Unorthodox scoring mechanisms and victory conditions |
11
|
1817 |
by Anonymous 09/17/2004 - 11:18 |
by Anonymous 09/30/2004 - 00:24 |
|
| Unnecessary statistics about themes |
4
|
1520 |
by Johan 05/04/2005 - 02:58 |
by Anonymous 05/06/2005 - 08:04 |
|
| Unlikely Heroes |
30
|
2098 |
by Anonymous 05/25/2005 - 03:22 |
by Anonymous 05/27/2005 - 21:12 |
|
| Unit point cost |
2
|
1670 |
by Fhizban 08/28/2005 - 16:12 |
by Fhizban 08/29/2005 - 01:23 |
|
| unit ideas for scifi wargame |
19
|
4997 |
by CIDIC 07/09/2006 - 02:41 |
by Julius 07/20/2006 - 16:19 |
|
| unique bits in need of a game |
3
|
1305 |
by nosissies 02/12/2004 - 18:03 |
by Anonymous 02/13/2004 - 02:29 |
|
| Uneven battle |
3
|
1971 |
by Anonymous 08/15/2003 - 15:31 |
by Anonymous 08/16/2003 - 01:35 |
|
| Underused Themes |
9
|
4218 |
by DSfan 02/15/2005 - 10:59 |
by Challengers 03/29/2005 - 02:02 |
|
| Ultimate Combat Rating System |
2
|
1548 |
by Anonymous 11/11/2003 - 11:23 |
by Anonymous 11/11/2003 - 13:10 |

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