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Topics in Game Design

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Once more with feeling...
22
3781 by Anonymous
11/14/2004 - 19:42
by Rick-Holzgrafe
06/19/2006 - 18:33
[TiGD] Deconstructing Ticket to Ride
[Page 1, 2]
43
6665 by zaiga
01/07/2005 - 10:43
by Scurra
02/23/2005 - 20:50
Deterministic Vs Random models
29
6864 by Anonymous
02/01/2005 - 19:06
by CRasterImage
05/10/2006 - 15:02
[TiGD] "Fiddly-ness": Definition and design consid
5
1908 by jwarrend
02/28/2005 - 08:20
by Zzzzz
03/08/2005 - 00:32
[TiGD] Deconstructing "Lost Cities"
0
1669 by zaiga
03/17/2005 - 10:28
n/a
[TiGD] Player interaction
14
1911 by jwarrend
04/02/2005 - 14:11
by Scurra
06/08/2005 - 06:41
Separating the thematic wheat from the chaff
6
1622 by jwarrend
04/22/2005 - 06:04
by Anonymous
04/28/2005 - 05:44
Giving newcomers a chance.
6
1564 by Anonymous
05/26/2005 - 17:59
by Qundar
08/04/2005 - 21:46
Empty hands in CCG
13
3919 by larienna
06/24/2005 - 12:22
by Discord
06/07/2006 - 22:38
[TiGD] Theory Series #1: Decision Theory and Games
23
2247 by Zzzzz
08/03/2005 - 11:28
by Lor
08/21/2005 - 17:06
[TiGD] Theory Series #2: Game Theory (part 1)
3
1686 by Zzzzz
08/08/2005 - 08:04
by zaiga
08/09/2005 - 09:41
Rating board games
6
1943 by markmist
08/26/2005 - 13:13
by Scurra
08/27/2005 - 05:19
Functional Game Design
1
1497 by Scurra
08/29/2005 - 07:38
by sedjtroll
08/29/2005 - 07:42
Sharing the role of the vilain
15
1812 by larienna
09/26/2005 - 20:27
by Anonymous
11/05/2005 - 14:18
board games for children
7
1574 by Anonymous
09/30/2005 - 06:55
by HRPuffenstuf
10/01/2005 - 14:05
Favours
10
1696 by Anonymous
10/30/2005 - 15:47
by Horoku
11/27/2005 - 21:53
[TiGD] Sources of tension
21
3016 by jwarrend
10/30/2005 - 22:16
by Horoku
12/08/2005 - 15:00
Random vs Targetted hazards
5
1729 by larienna
11/04/2005 - 20:16
by larienna
11/06/2005 - 14:55
[TiGD] Delta influencing choices with varying # of players
6
1486 by zaiga
11/09/2005 - 09:26
by FateTriarrii
11/19/2005 - 23:42
If we figure out why people play differant game types......
13
1973 by sfictre
11/15/2005 - 17:27
by stumps
01/31/2006 - 23:24
"one page" what's important when designing a game
0
1374 by Scurra
11/30/2005 - 13:30
n/a
Complexity and unbalance due to successive expansions
3
2952 by larienna
12/03/2005 - 00:09
by clearclaw
06/01/2006 - 13:13
Event Cards: A disappointing feature
10
5138 by Triktrak
12/31/2005 - 12:33
by Ska_baron
06/01/2006 - 17:01
Behavioral Game Design (Article by John Hopson) [requested]
0
3380 by stumps
01/29/2006 - 18:54
n/a
Philips Entertaible - A new form of board game?
6
3307 by MPT
02/03/2006 - 08:41
by phpbbadmin
02/08/2006 - 09:28
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by Dr. Radut