Topics in Game Design
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Topic | Replies | Views | Created | Last reply | |
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Once more with feeling... |
22
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3781 |
by Anonymous 11/14/2004 - 19:42 |
by Rick-Holzgrafe 06/19/2006 - 18:33 |
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[TiGD] Deconstructing Ticket to Ride |
43
|
6665 |
by zaiga 01/07/2005 - 10:43 |
by Scurra 02/23/2005 - 20:50 |
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Deterministic Vs Random models |
29
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6864 |
by Anonymous 02/01/2005 - 19:06 |
by CRasterImage 05/10/2006 - 15:02 |
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[TiGD] "Fiddly-ness": Definition and design consid |
5
|
1908 |
by jwarrend 02/28/2005 - 08:20 |
by Zzzzz 03/08/2005 - 00:32 |
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[TiGD] Deconstructing "Lost Cities" |
0
|
1669 |
by zaiga 03/17/2005 - 10:28 |
n/a | |
[TiGD] Player interaction |
14
|
1911 |
by jwarrend 04/02/2005 - 14:11 |
by Scurra 06/08/2005 - 06:41 |
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Separating the thematic wheat from the chaff |
6
|
1622 |
by jwarrend 04/22/2005 - 06:04 |
by Anonymous 04/28/2005 - 05:44 |
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Giving newcomers a chance. |
6
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1564 |
by Anonymous 05/26/2005 - 17:59 |
by Qundar 08/04/2005 - 21:46 |
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Empty hands in CCG |
13
|
3919 |
by larienna 06/24/2005 - 12:22 |
by Discord 06/07/2006 - 22:38 |
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[TiGD] Theory Series #1: Decision Theory and Games |
23
|
2247 |
by Zzzzz 08/03/2005 - 11:28 |
by Lor 08/21/2005 - 17:06 |
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[TiGD] Theory Series #2: Game Theory (part 1) |
3
|
1686 |
by Zzzzz 08/08/2005 - 08:04 |
by zaiga 08/09/2005 - 09:41 |
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Rating board games |
6
|
1943 |
by markmist 08/26/2005 - 13:13 |
by Scurra 08/27/2005 - 05:19 |
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Functional Game Design |
1
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1497 |
by Scurra 08/29/2005 - 07:38 |
by sedjtroll 08/29/2005 - 07:42 |
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Sharing the role of the vilain |
15
|
1812 |
by larienna 09/26/2005 - 20:27 |
by Anonymous 11/05/2005 - 14:18 |
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board games for children |
7
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1574 |
by Anonymous 09/30/2005 - 06:55 |
by HRPuffenstuf 10/01/2005 - 14:05 |
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Favours |
10
|
1696 |
by Anonymous 10/30/2005 - 15:47 |
by Horoku 11/27/2005 - 21:53 |
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[TiGD] Sources of tension |
21
|
3016 |
by jwarrend 10/30/2005 - 22:16 |
by Horoku 12/08/2005 - 15:00 |
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Random vs Targetted hazards |
5
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1729 |
by larienna 11/04/2005 - 20:16 |
by larienna 11/06/2005 - 14:55 |
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[TiGD] Delta influencing choices with varying # of players |
6
|
1486 |
by zaiga 11/09/2005 - 09:26 |
by FateTriarrii 11/19/2005 - 23:42 |
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If we figure out why people play differant game types...... |
13
|
1973 |
by sfictre 11/15/2005 - 17:27 |
by stumps 01/31/2006 - 23:24 |
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"one page" what's important when designing a game |
0
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1374 |
by Scurra 11/30/2005 - 13:30 |
n/a | |
Complexity and unbalance due to successive expansions |
3
|
2952 |
by larienna 12/03/2005 - 00:09 |
by clearclaw 06/01/2006 - 13:13 |
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Event Cards: A disappointing feature |
10
|
5138 |
by Triktrak 12/31/2005 - 12:33 |
by Ska_baron 06/01/2006 - 17:01 |
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Behavioral Game Design (Article by John Hopson) [requested] |
0
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3380 |
by stumps 01/29/2006 - 18:54 |
n/a | |
Philips Entertaible - A new form of board game? |
6
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3307 |
by MPT 02/03/2006 - 08:41 |
by phpbbadmin 02/08/2006 - 09:28 |
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