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Topics in Game Design

TopicRepliesViewsCreatedsort iconLast reply
[TIGD] Seat order effect (Common Problem #3)
30
2089 by Anonymous
08/30/2004 - 12:38
by Sebastian
09/04/2005 - 14:01
[TIGD] Kingmaking (Common Problem #2)
[Page 1, 2]
42
8608 by zaiga
08/23/2004 - 07:56
by Johan
06/01/2006 - 06:33
[TIGD] Analysis Paralysis (Common Problem #1)
19
3673 by Anonymous
08/16/2004 - 18:03
by clearclaw
06/01/2006 - 03:54
TIGD Wk 4: Role Selection
[Page 1, 2]
34
3726 by Anonymous
08/09/2004 - 15:22
by Scurra
08/11/2004 - 18:31
Going beyond "risk/reward"
10
2441 by jwarrend
08/05/2004 - 11:24
by stumps
01/29/2006 - 18:56
[TiGD] Week 3: "Tile laying games"
[Page 1, 2]
36
4607 by jwarrend
08/02/2004 - 11:52
by Scurra
08/06/2004 - 06:09
Roll-and-Move & Track Advancement Games
[Page 1, 2]
42
5544 by Anonymous
07/26/2004 - 17:12
by Anonymous
11/18/2004 - 16:17
Action Point Allowance
23
6412 by SVan
07/19/2004 - 09:45
by Velociryx
06/18/2006 - 18:49
[TiGD] Moving ahead -- where shall we start?
2
1407 by jwarrend
07/14/2004 - 12:01
by SVan
07/14/2004 - 13:41
And still another proposed series: "Player Experiences&
11
1573 by jwarrend
07/06/2004 - 14:47
by Brykovian
07/13/2004 - 15:22
Another proposed TiGD series: "Game mechanics"
6
1675 by jwarrend
07/06/2004 - 14:32
by jwarrend
07/15/2004 - 10:01
Proposed TiGD series: "Common problems"
8
1601 by jwarrend
07/06/2004 - 13:34
by GeminiWeb
07/07/2004 - 18:40
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by Dr. Radut