Design Theory
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| Struggling with making story a central element |
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2859 |
by ArmouredRat 04/28/2016 - 15:48 |
by polyobsessive 05/22/2016 - 14:09 |
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| How to encourage players to play their turns |
4
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2321 |
by ErnstFourie 05/22/2016 - 05:39 |
by Zag24 05/22/2016 - 13:18 |
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| Confirmation bias and complexity blindness |
10
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3937 |
by jonny muir 03/02/2016 - 16:33 |
by jonny muir 05/15/2016 - 13:15 |
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| The Kobold Guide to Board Game Design |
6
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3614 |
by notwilw 03/10/2016 - 14:19 |
by jasongreeno 05/07/2016 - 13:20 |
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| Monstrous Advice Needed |
13
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2953 |
by questccg 04/27/2016 - 23:20 |
by questccg 05/02/2016 - 23:18 |
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| 8 Kinds of Fun |
0
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2603 |
by whiletruefork 04/30/2016 - 01:47 |
n/a | |
| How much is TOO much? |
8
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3103 |
by ErnstFourie 04/24/2016 - 13:35 |
by radioactivemouse 04/27/2016 - 03:37 |
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| Working with iterations and managing them |
6
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2674 |
by Darkehorse 04/23/2016 - 19:14 |
by Tedthebug 04/24/2016 - 02:20 |
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| Is 4-7 with unique characters better than 2-7 generic? |
6
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2529 |
by mongoosedog 04/22/2016 - 11:49 |
by Zag24 04/23/2016 - 21:40 |
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| Board Games Company Name |
12
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3854 |
by Mechadonic 02/17/2016 - 07:40 |
by Mechadonic 04/19/2016 - 06:47 |
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| Roll20.net |
2
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2398 |
by questccg 04/17/2016 - 22:38 |
by X3M 04/18/2016 - 12:42 |
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| Limits on Print and Play Pages |
7
|
2802 |
by McTeddy 04/17/2016 - 14:53 |
by McTeddy 04/18/2016 - 00:43 |
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| ??? Mechs ??? - Need help finding a NEW NAME! |
23
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5136 |
by questccg 02/24/2016 - 19:25 |
by Stormyknight1976 04/10/2016 - 14:47 |
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| BF Skinner |
1
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2291 |
by Black_Cockatoo 03/26/2016 - 21:51 |
by questccg 03/26/2016 - 22:04 |
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| Naming an action |
16
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3409 |
by X3M 03/11/2016 - 08:01 |
by Experimental Designs 03/22/2016 - 23:25 |
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| Do you like co-operative mythology theme board game? |
1
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2320 |
by zhanwcd 03/18/2016 - 20:07 |
by Zag24 03/19/2016 - 14:20 |
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| Save the Gingers |
3
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2495 |
by Gabe 03/15/2016 - 14:49 |
by Gabe 03/15/2016 - 21:16 |
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| When you think of space survival, what resource management comes to mind? |
7
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2712 |
by Druski 03/08/2016 - 16:21 |
by gilamonster 03/10/2016 - 09:49 |
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| Balancing a game through rules |
6
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2957 |
by X3M 02/27/2016 - 15:44 |
by X3M 03/10/2016 - 06:41 |
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| How to make spreadsheet games fun and accessible |
9
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4844 |
by larienna 03/04/2016 - 14:18 |
by Corsaire 03/07/2016 - 01:21 |
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| Game design and rules feedback - Dinosaur Wars |
3
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2705 |
by GraleGames 02/28/2016 - 21:46 |
by GraleGames 03/01/2016 - 01:28 |
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| NO-LUCK combat system |
1
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2971 |
by ErnstFourie 02/29/2016 - 10:43 |
by let-off studios 02/29/2016 - 13:01 |
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| WIP: Turmoil! (Go Fish / UNO Crossover) |
22
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4679 |
by Fhizban 01/06/2016 - 04:23 |
by Fhizban 02/22/2016 - 14:28 |
|
| Combat Mechanic Video inside |
3
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2441 |
by Chordcommander 02/16/2016 - 14:06 |
by Chordcommander 02/17/2016 - 05:04 |
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| What mechanics to use? |
4
|
2507 |
by Isaac Flores 02/08/2016 - 15:58 |
by Isaac Flores 02/09/2016 - 19:57 |

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