Design Theory
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Topic | Replies | Views | Created | Last reply | |
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Theory of Creativity in Games |
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1698 |
by Nuhaine 07/12/2013 - 06:22 |
by Parthon 07/12/2013 - 14:23 |
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Mixing different game genres |
5
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1711 |
by questccg 06/25/2013 - 17:40 |
by questccg 06/26/2013 - 17:15 |
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Help with some mathematical comparisons |
5
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1513 |
by Afrofrycook 06/24/2013 - 04:28 |
by Afrofrycook 06/25/2013 - 02:58 |
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Vampires vs. Werewolves |
5
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3912 |
by questccg 04/21/2013 - 18:22 |
by kpres 05/21/2013 - 19:14 |
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Play Time |
5
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1808 |
by czman 04/01/2013 - 20:23 |
by czman 04/02/2013 - 12:21 |
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Simple question about naming a game... |
5
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1251 |
by lundquistas 02/04/2013 - 23:43 |
by lewpuls 02/08/2013 - 11:57 |
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First RPG game. What helps you choose a game design direction? |
5
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1793 |
by Torsk21 12/21/2012 - 20:46 |
by BubbleChucks 01/04/2013 - 02:40 |
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Three Part Puzzle Where A needs B, B needs C, and, C needs A? |
5
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1513 |
by Siege Tower 12/14/2012 - 01:44 |
by munio 12/16/2012 - 21:12 |
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Complex game design and roadblocks |
5
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1918 |
by Lofwyr 11/14/2012 - 15:46 |
by Lofwyr 11/15/2012 - 00:18 |
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Can BGDF critique my rules? |
5
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1765 |
by edgd00 09/30/2012 - 12:58 |
by xenosus 10/14/2012 - 09:57 |
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Feedback on my Dedicated Deck, Casual RPG |
5
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1709 |
by raiderrobert 08/22/2012 - 13:12 |
by dameonunleashed 12/16/2012 - 13:46 |
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Is having a big random factor in the game always a bad thing? |
5
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1692 |
by HarryPotter 08/10/2012 - 04:47 |
by HarryPotter 08/13/2012 - 04:08 |
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Secret Research |
5
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1790 |
by Foolster41 06/26/2012 - 02:31 |
by stubert 07/11/2012 - 13:19 |
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What is it called when a piece takes over another pieces spot |
5
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1367 |
by turtle_thomas 03/19/2012 - 06:17 |
by turtle_thomas 03/19/2012 - 20:19 |
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Non-collectable yet customizable card game |
5
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1572 |
by Crensh3000ad 03/12/2012 - 08:07 |
by SlyBlu7 04/01/2012 - 15:36 |
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Deriving Win Conditions from Mechanics |
5
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1749 |
by NomadArtisan 02/28/2012 - 14:54 |
by NomadArtisan 02/29/2012 - 21:54 |
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Interesting tilings |
5
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2503 |
by Maaartin 10/28/2011 - 16:21 |
by GreenO 11/17/2011 - 18:18 |
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What do you think of a game with several mechanics? |
5
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1811 |
by nonopanda 09/18/2011 - 19:00 |
by Cogentesque 10/18/2011 - 11:38 |
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Designing interupt cards for CCG |
5
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2128 |
by CCGer 08/16/2011 - 03:37 |
by InvisibleJon 08/18/2011 - 18:45 |
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The Monty Hall Problem |
5
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2520 |
by Yamahako 07/20/2011 - 11:13 |
by Yamahako 07/29/2011 - 16:47 |
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Reflexions about getting stuck in early designs |
5
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1822 |
by larienna 04/16/2011 - 11:11 |
by topdeck 04/19/2011 - 08:32 |
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Class advancements in a card game |
5
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1595 |
by inkBot 03/09/2011 - 17:34 |
by larienna 03/11/2011 - 09:45 |
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Working Backwards |
5
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1841 |
by scottbalmes 01/18/2011 - 12:45 |
by larienna 01/20/2011 - 16:29 |
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Brainstorming help needed: Funny national treasures/monuments |
5
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1789 |
by jwarrend 12/30/2010 - 20:52 |
by Nikke 01/01/2011 - 07:09 |
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Cards Games |
5
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1674 |
by musicala 09/02/2010 - 04:13 |
by musicala 09/02/2010 - 15:59 |
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