Design Theory
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Topic | Replies | Views | Created![]() | Last reply | |
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How to reduce and simplify rules? |
5
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1531 |
by Me 10/17/2009 - 17:06 |
by CloudBuster 10/19/2009 - 15:46 |
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articles about design theory |
3
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1988 |
by noopti 11/03/2009 - 03:30 |
by Dralius 11/03/2009 - 14:58 |
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How to simplify counting resource points |
21
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2149 |
by iceman0c 11/10/2009 - 01:38 |
by deloctyte 11/20/2009 - 16:51 |
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Are card-spaces clutterring a game board? |
5
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1632 |
by domd 11/22/2009 - 23:37 |
by Jordy 12/24/2009 - 12:32 |
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Looking in nature for mechanics model |
17
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2486 |
by larienna 11/24/2009 - 10:22 |
by red hare 12/14/2009 - 23:20 |
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Design Community vs Seclusion |
10
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1990 |
by Yort 11/24/2009 - 20:03 |
by OPM 06/03/2010 - 05:23 |
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Sequels and trilogies |
8
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1709 |
by jwarrend 12/01/2009 - 16:31 |
by CloudBuster 12/03/2009 - 17:26 |
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Rulers in Table top games. |
8
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2216 |
by Rising Moon Pro... 12/02/2009 - 15:11 |
by unicornucopia 04/28/2010 - 03:40 |
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Opinions on tiebreakers |
15
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3914 |
by simons 12/15/2009 - 04:50 |
by SiddGames 12/20/2009 - 14:07 |
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What do you think about the cult of the new? |
9
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3429 |
by larienna 12/15/2009 - 21:40 |
by larienna 12/17/2009 - 14:43 |
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Entrance of the super noob |
1
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1522 |
by osloslosher 12/27/2009 - 16:43 |
by truekid games 12/27/2009 - 20:52 |
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On dungeon crawls and board design |
2
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2219 |
by 052Hagen 01/03/2010 - 05:03 |
by mikedrys 01/04/2010 - 12:18 |
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A Popularity Contest Board Game |
5
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2147 |
by Dougie_D 01/08/2010 - 16:01 |
by ilta 01/08/2010 - 21:49 |
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NESTORGAMES. 4th game design contest: The Banking System. |
3
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1516 |
by coco 01/11/2010 - 03:24 |
by coco 04/23/2010 - 18:40 |
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Metal Gear Solid-based miniatures game |
2
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3087 |
by Khe Sahn 01/27/2010 - 06:27 |
by larienna 01/28/2010 - 10:07 |
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Technology growth not proportional with empire growth |
22
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2325 |
by larienna 01/29/2010 - 19:16 |
by Jpwoo 02/17/2010 - 21:06 |
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My book summary finally finished |
3
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1594 |
by larienna 01/31/2010 - 07:23 |
by Pe-ads 02/01/2010 - 08:14 |
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Designarrhea and discerning what's worth working on/keeping? |
6
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1733 |
by matthulgan 02/03/2010 - 11:11 |
by Pastor_Mora 02/05/2010 - 00:25 |
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How many dice is too many? |
9
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1973 |
by Redcap 02/06/2010 - 12:27 |
by RanDomino 03/11/2010 - 15:37 |
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Contest |
0
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1372 |
by Dralius 02/10/2010 - 15:57 |
n/a | |
Are there really any new mechanics? |
22
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3583 |
by monkey man 02/12/2010 - 11:20 |
by Marx 06/04/2010 - 18:20 |
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Random Map Generation during the game |
4
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4395 |
by Piqsid 02/17/2010 - 12:33 |
by nicholas987 03/24/2010 - 01:00 |
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To Time, or Not to Time... |
8
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1860 |
by Lucas.Castro 02/22/2010 - 14:19 |
by scifiantihero 02/23/2010 - 01:56 |
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"Burgher" (medieval economic/military game) design diary! |
9
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4759 |
by linoleumblownaparte 02/24/2010 - 00:17 |
by scifiantihero 03/06/2010 - 05:46 |
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Tactical Board game with variable turn order - feedback requested |
5
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2753 |
by treybert 02/24/2010 - 18:53 |
by hoywolf 03/01/2010 - 14:46 |
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