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Design Theory

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How to reduce and simplify rules?
5
1429 by Me
10/17/2009 - 17:06
by CloudBuster
10/19/2009 - 15:46
articles about design theory
3
1860 by noopti
11/03/2009 - 03:30
by Dralius
11/03/2009 - 14:58
How to simplify counting resource points
21
2031 by iceman0c
11/10/2009 - 01:38
by deloctyte
11/20/2009 - 16:51
Are card-spaces clutterring a game board?
5
1523 by domd
11/22/2009 - 23:37
by Jordy
12/24/2009 - 12:32
Looking in nature for mechanics model
17
2362 by larienna
11/24/2009 - 10:22
by red hare
12/14/2009 - 23:20
Design Community vs Seclusion
10
1878 by Yort
11/24/2009 - 20:03
by OPM
06/03/2010 - 05:23
Sequels and trilogies
8
1585 by jwarrend
12/01/2009 - 16:31
by CloudBuster
12/03/2009 - 17:26
Rulers in Table top games.
8
2079 by Rising Moon Pro...
12/02/2009 - 15:11
by unicornucopia
04/28/2010 - 03:40
Opinions on tiebreakers
15
3770 by simons
12/15/2009 - 04:50
by SiddGames
12/20/2009 - 14:07
What do you think about the cult of the new?
9
3284 by larienna
12/15/2009 - 21:40
by larienna
12/17/2009 - 14:43
Entrance of the super noob
1
1349 by osloslosher
12/27/2009 - 16:43
by truekid games
12/27/2009 - 20:52
On dungeon crawls and board design
2
2031 by 052Hagen
01/03/2010 - 05:03
by mikedrys
01/04/2010 - 12:18
A Popularity Contest Board Game
5
2006 by Dougie_D
01/08/2010 - 16:01
by ilta
01/08/2010 - 21:49
NESTORGAMES. 4th game design contest: The Banking System.
3
1409 by coco
01/11/2010 - 03:24
by coco
04/23/2010 - 18:40
Metal Gear Solid-based miniatures game
2
2952 by Khe Sahn
01/27/2010 - 06:27
by larienna
01/28/2010 - 10:07
Technology growth not proportional with empire growth
22
2193 by larienna
01/29/2010 - 19:16
by Jpwoo
02/17/2010 - 21:06
My book summary finally finished
3
1488 by larienna
01/31/2010 - 07:23
by Pe-ads
02/01/2010 - 08:14
Designarrhea and discerning what's worth working on/keeping?
6
1622 by matthulgan
02/03/2010 - 11:11
by Pastor_Mora
02/05/2010 - 00:25
How many dice is too many?
9
1851 by Redcap
02/06/2010 - 12:27
by RanDomino
03/11/2010 - 15:37
Contest
0
1265 by Dralius
02/10/2010 - 15:57
n/a
Are there really any new mechanics?
22
3365 by monkey man
02/12/2010 - 11:20
by Marx
06/04/2010 - 18:20
Random Map Generation during the game
4
4040 by Piqsid
02/17/2010 - 12:33
by nicholas987
03/24/2010 - 01:00
To Time, or Not to Time...
8
1743 by Lucas.Castro
02/22/2010 - 14:19
by scifiantihero
02/23/2010 - 01:56
"Burgher" (medieval economic/military game) design diary!
9
4458 by linoleumblownaparte
02/24/2010 - 00:17
by scifiantihero
03/06/2010 - 05:46
Tactical Board game with variable turn order - feedback requested
5
2505 by treybert
02/24/2010 - 18:53
by hoywolf
03/01/2010 - 14:46
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by Dr. Radut