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Design Theory

This forum is for discussing various ideas about game design; rules, themes, etc.
TopicRepliessort iconViewsCreatedLast reply
What makes a game fun (or not fun)?
16
7680 by tdishman
08/06/2008 - 14:19
by Jack85
10/18/2008 - 08:37
Roll and write print and play question
15
493 by Nooteboom
03/22/2018 - 21:15
by let-off studios
03/24/2018 - 09:36
How much is too much
15
2326 by krone9
02/05/2017 - 11:05
by krone9
05/25/2017 - 19:48
Best fonts for text heavy cards?
15
3572 by Evil ColSanders
11/22/2016 - 02:29
by Desprez
01/12/2017 - 22:31
Ideas on Cooperative Space Ship Handling
15
1949 by DarkDream
09/17/2016 - 14:33
by BHFuturist
12/16/2016 - 03:05
Species Abilities - Explained
15
2243 by questccg
12/07/2015 - 20:48
by questccg
12/13/2015 - 20:08
Bluffing Battle Dice Game
15
2472 by JewellGames
05/25/2015 - 22:14
by wombat929
06/07/2015 - 06:33
Multiple but different dice
15
2579 by X3M
02/27/2015 - 18:52
by -Eberhardt-
03/12/2015 - 18:05
Space themed co-op game name?
15
1741 by treichle
12/03/2013 - 01:28
by anonymousmagic
12/22/2013 - 05:37
Game Depth & Details - How much is too much?
15
1956 by TwentyPercent
08/27/2013 - 13:14
by saiyanslayer
10/30/2013 - 17:03
Police themed game name and number of players
15
1830 by MoldtDK
06/20/2013 - 06:56
by MoldtDK
12/02/2013 - 17:46
How long before a design solidifies?
15
1081 by senorbaub
01/23/2013 - 22:32
by Magnaslinger
05/22/2013 - 17:22
(CCG) Card wording: Card referencing itself?
15
2110 by snowdrop
07/15/2012 - 20:35
by HandwrittenAnthony
08/05/2012 - 00:18
Luck in games - a matter of style, not of game quality
15
1156 by PauloAugusto
12/08/2011 - 19:38
by mdkiehl
12/24/2011 - 02:03
Designing for the future
15
1029 by questccg
07/28/2011 - 13:42
by questccg
07/29/2011 - 18:56
Importance of Theme (or Do I really need a theme)
15
1889 by JoeC
07/15/2011 - 12:44
by SlyBlu7
04/11/2012 - 20:05
Opinions on tiebreakers
15
2277 by simons
12/15/2009 - 04:50
by SiddGames
12/20/2009 - 14:07
I am tired of simplifying things
15
1359 by larienna
07/17/2009 - 03:49
by Anonymous
07/20/2009 - 11:49
How can I make my game exciting to the end?
15
1543 by Meldrum
10/29/2008 - 21:24
by s2alexan
11/05/2008 - 13:52
Size Standards - Board and Box
15
37585 by Oskar
10/15/2008 - 04:35
by twizzler3b
06/15/2014 - 11:01
How to "manage" turn order?
14
410 by questccg
06/22/2018 - 18:50
by Tim Edwards
06/28/2018 - 12:43
Game Phases — How to switch between them?
14
600 by questccg
05/02/2018 - 23:39
by questccg
05/06/2018 - 23:49
Is My Core Concept Unique?
14
1405 by Actionartist
01/31/2018 - 01:21
by Jay103
06/26/2018 - 12:58
"Trading" cards as a mechanic
14
819 by questccg
01/21/2018 - 23:31
by questccg
01/25/2018 - 21:43
Handling numerous designs
14
1144 by Steve Broadfoot
12/05/2017 - 14:06
by lewpuls
12/10/2017 - 12:27
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by Dr. Radut