Design Theory
- Login to post new content in the forum.
Topic | Replies | Views | Created | Last reply![]() | |
---|---|---|---|---|---|
Scaling Multiplayer Co-op |
9
|
2342 |
by kritakat 06/19/2018 - 15:58 |
by AdamRobinGames-ARG 06/25/2018 - 12:42 |
|
'Pricing' mechanics in terms of set-up time |
1
|
1394 |
by JamesDN 06/07/2018 - 16:23 |
by let-off studios 06/07/2018 - 17:26 |
|
Analysis Paralysis |
7
|
1642 |
by harmon89 05/31/2018 - 10:40 |
by harmon89 06/01/2018 - 09:11 |
|
Card Drafting Odds question |
20
|
2194 |
by GTRichardson 05/21/2018 - 22:06 |
by GTRichardson 05/30/2018 - 21:25 |
|
Cross breeding games for better innovation |
1
|
1745 |
by larienna 05/29/2018 - 00:01 |
by let-off studios 05/29/2018 - 16:35 |
|
Typical hero role in games |
8
|
2002 |
by Paul Ott 05/08/2018 - 11:51 |
by Lowenhigh 05/25/2018 - 19:24 |
|
Should game designer cite their source of inspiration? |
11
|
2366 |
by larienna 05/20/2018 - 23:28 |
by Lovac 05/23/2018 - 22:09 |
|
Seeking hints and tips on story design |
12
|
1815 |
by X3M 05/03/2018 - 01:58 |
by X3M 05/11/2018 - 17:09 |
|
Iterative development for two player strategy |
8
|
1975 |
by Angrycyborggames 04/29/2018 - 22:15 |
by AdamRobinGames-ARG 05/07/2018 - 00:04 |
|
Game Phases — How to switch between them? |
14
|
2871 |
by questccg 05/02/2018 - 23:39 |
by questccg 05/06/2018 - 23:49 |
|
Dungeon Crawlers - What you love and what you'd change! |
13
|
3572 |
by Michael Melkonian 12/26/2015 - 14:39 |
by Lowenhigh 04/29/2018 - 11:48 |
|
Dungeon Crawler mechanic |
7
|
4019 |
by Haemmerroid 09/14/2015 - 06:12 |
by Lowenhigh 04/29/2018 - 11:42 |
|
Strategy In Cooperative Games |
8
|
3065 |
by tdakanalis 03/29/2018 - 04:29 |
by Paul Ott 04/12/2018 - 18:02 |
|
What is an normal amount of pieces per player? |
36
|
4486 |
by X3M 03/18/2018 - 18:06 |
by X3M 04/12/2018 - 16:14 |
|
Resolution system - determinism vs. randomized |
18
|
2276 |
by questccg 03/27/2018 - 23:32 |
by questccg 03/29/2018 - 20:46 |
|
Chinese Checkers/Nine Men’s Morris Hybrid??? |
2
|
2620 |
by slivnica 03/28/2018 - 07:37 |
by slivnica 03/29/2018 - 05:04 |
|
What is this called? |
3
|
1735 |
by Lowenhigh 03/24/2018 - 12:08 |
by Jay103 03/24/2018 - 16:41 |
|
Roll and write print and play question |
15
|
2300 |
by Nooteboom 03/22/2018 - 21:15 |
by let-off studios 03/24/2018 - 09:36 |
|
The very broken LCG model |
76
|
10319 |
by questccg 03/08/2018 - 21:18 |
by questccg 03/21/2018 - 17:33 |
|
Evolving monsters Card game |
18
|
2889 |
by jedite1000 03/08/2018 - 02:16 |
by questccg 03/20/2018 - 16:03 |
|
Poll: About "Downgrading" resources |
6
|
1734 |
by questccg 03/13/2018 - 21:46 |
by Fri 03/15/2018 - 12:25 |
|
Creating a Pog/Tazo game? |
20
|
3681 |
by jedite1000 03/04/2018 - 21:16 |
by questccg 03/13/2018 - 20:22 |
|
Rethinking turn-based games |
25
|
3925 |
by Experimental Designs 12/04/2017 - 13:09 |
by john smith 03/11/2018 - 17:51 |
|
Balancing hero cards |
1
|
1538 |
by Korei_Khan 03/10/2018 - 11:40 |
by X3M 03/10/2018 - 12:02 |
|
Less need for statistic cards |
12
|
2113 |
by X3M 03/03/2018 - 10:08 |
by X3M 03/10/2018 - 10:48 |
- No New Posts
- New Posts
- Hot Thread (No New)
- Hot Thread (New)
- Sticky Thread
- Locked Thread
