Design Theory
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| GM-less NRPG |
23
|
2805 |
by Experimental Designs 06/11/2018 - 14:40 |
by Experimental Designs 07/10/2018 - 23:41 |
|
| Set collection conundrum |
9
|
2104 |
by chris_mancini 07/07/2018 - 16:46 |
by questccg 07/09/2018 - 20:54 |
|
| The Darkness - 17 card solitaire game |
11
|
2732 |
by JewellGames 07/02/2018 - 08:13 |
by JewellGames 07/06/2018 - 12:21 |
|
| What are your favorite simple card games? |
10
|
3650 |
by RyanRay 05/06/2018 - 23:52 |
by polyobsessive 06/30/2018 - 14:48 |
|
| How to "manage" turn order? |
14
|
2516 |
by questccg 06/22/2018 - 18:50 |
by Tim Edwards 06/28/2018 - 12:43 |
|
| Is My Core Concept Unique? |
14
|
3490 |
by Actionartist 01/31/2018 - 01:21 |
by Jay103 06/26/2018 - 12:58 |
|
| Scaling Multiplayer Co-op |
9
|
3699 |
by kritakat 06/19/2018 - 15:58 |
by AdamRobinGames-ARG 06/25/2018 - 12:42 |
|
| 'Pricing' mechanics in terms of set-up time |
1
|
1880 |
by JamesDN 06/07/2018 - 16:23 |
by let-off studios 06/07/2018 - 17:26 |
|
| Analysis Paralysis |
7
|
2177 |
by harmon89 05/31/2018 - 10:40 |
by harmon89 06/01/2018 - 09:11 |
|
| Card Drafting Odds question |
20
|
2725 |
by GTRichardson 05/21/2018 - 22:06 |
by GTRichardson 05/30/2018 - 21:25 |
|
| Cross breeding games for better innovation |
1
|
2442 |
by larienna 05/29/2018 - 00:01 |
by let-off studios 05/29/2018 - 16:35 |
|
| Typical hero role in games |
8
|
2561 |
by Paul Ott 05/08/2018 - 11:51 |
by Lowenhigh 05/25/2018 - 19:24 |
|
| Should game designer cite their source of inspiration? |
11
|
3130 |
by larienna 05/20/2018 - 23:28 |
by Lovac 05/23/2018 - 22:09 |
|
| Seeking hints and tips on story design |
12
|
2432 |
by X3M 05/03/2018 - 01:58 |
by X3M 05/11/2018 - 17:09 |
|
| Iterative development for two player strategy |
8
|
2460 |
by Angrycyborggames 04/29/2018 - 22:15 |
by AdamRobinGames-ARG 05/07/2018 - 00:04 |
|
| Game Phases — How to switch between them? |
14
|
3727 |
by questccg 05/02/2018 - 23:39 |
by questccg 05/06/2018 - 23:49 |
|
| Dungeon Crawlers - What you love and what you'd change! |
13
|
4161 |
by Michael Melkonian 12/26/2015 - 14:39 |
by Lowenhigh 04/29/2018 - 11:48 |
|
| Dungeon Crawler mechanic |
7
|
5185 |
by Haemmerroid 09/14/2015 - 06:12 |
by Lowenhigh 04/29/2018 - 11:42 |
|
| Strategy In Cooperative Games |
8
|
8319 |
by tdakanalis 03/29/2018 - 04:29 |
by Paul Ott 04/12/2018 - 18:02 |
|
| What is an normal amount of pieces per player? |
36
|
5535 |
by X3M 03/18/2018 - 18:06 |
by X3M 04/12/2018 - 16:14 |
|
| Resolution system - determinism vs. randomized |
18
|
2828 |
by questccg 03/27/2018 - 23:32 |
by questccg 03/29/2018 - 20:46 |
|
| Chinese Checkers/Nine Men’s Morris Hybrid??? |
2
|
3329 |
by slivnica 03/28/2018 - 07:37 |
by slivnica 03/29/2018 - 05:04 |
|
| What is this called? |
3
|
2223 |
by Lowenhigh 03/24/2018 - 12:08 |
by Jay103 03/24/2018 - 16:41 |
|
| Roll and write print and play question |
15
|
2882 |
by Nooteboom 03/22/2018 - 21:15 |
by let-off studios 03/24/2018 - 09:36 |
|
| The very broken LCG model |
76
|
12882 |
by questccg 03/08/2018 - 21:18 |
by questccg 03/21/2018 - 17:33 |

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