Skip to Content

Design Theory

This forum is for discussing various ideas about game design; rules, themes, etc.
TopicRepliesViewsCreatedLast replysort icon
8 Kinds of Fun
0
972 by whiletruefork
04/30/2016 - 01:47
n/a
Monstrous Advice Needed
13
1510 by questccg
04/27/2016 - 23:20
by questccg
05/02/2016 - 23:18
The Kobold Guide to Board Game Design
6
2202 by notwilw
03/10/2016 - 14:19
by jasongreeno
05/07/2016 - 13:20
Confirmation bias and complexity blindness
10
1994 by jonny muir
03/02/2016 - 16:33
by jonny muir
05/15/2016 - 13:15
How to encourage players to play their turns
4
1101 by ErnstFourie
05/22/2016 - 05:39
by Zag24
05/22/2016 - 13:18
Struggling with making story a central element
8
1532 by ArmouredRat
04/28/2016 - 15:48
by polyobsessive
05/22/2016 - 14:09
Iconography vs Quick Reference vs Text
2
1197 by Dravvin
05/22/2016 - 07:35
by Dravvin
05/22/2016 - 15:27
Squared grids, diagonal movements
12
2537 by X3M
06/01/2016 - 15:28
by X3M
06/03/2016 - 11:25
Defining broad categories of mechanics according to player actions
12
2207 by larienna
09/14/2015 - 09:49
by X3M
06/03/2016 - 14:41
Heroes and their resources, but what next?
7
1272 by Willem Verheij
06/09/2016 - 17:56
by Willem Verheij
06/10/2016 - 15:14
I decided to design in a completely different way.
3
1241 by mongoosedog
06/13/2016 - 20:03
by mongoosedog
06/14/2016 - 10:19
Creating the cast of playable characters, trying to keep the balance.
14
1296 by Willem Verheij
06/17/2016 - 10:31
by Willem Verheij
06/18/2016 - 17:16
Theme's (a search for new ones)
4
1058 by X3M
06/20/2016 - 09:51
by X3M
06/20/2016 - 14:32
Why do you replay your favourite games so often?
16
2055 by Dravvin
05/14/2016 - 09:46
by questccg
06/22/2016 - 23:39
Trying to stick to a simple combat system with some strategy.
7
1365 by Willem Verheij
06/22/2016 - 14:51
by Willem Verheij
06/23/2016 - 08:39
reputation / popularity tracks in board games?
3
1115 by Willem Verheij
06/25/2016 - 04:18
by The Professor
06/25/2016 - 22:22
Designing from details instead of abstract mechanics
5
1180 by larienna
06/23/2016 - 21:00
by larienna
06/26/2016 - 11:48
Wargame points formula. Determining weights.
16
1459 by mongoosedog
06/27/2016 - 08:17
by mongoosedog
06/29/2016 - 09:09
Semi-Real Time
14
2352 by Experimental Designs
03/03/2016 - 00:20
by Experimental Designs
07/09/2016 - 23:19
Stickered Stand-ups or monochrome pawns?
8
1198 by mcobb83
07/09/2016 - 21:23
by ruy343
07/11/2016 - 18:07
Group Dice Rolling Probability - Multiple Choice
10
1419 by Rimmsolin
07/09/2016 - 01:08
by Rimmsolin
07/12/2016 - 00:45
What got you interested in designing board games?
21
2237 by Cool Among Camels
06/24/2016 - 03:40
by Tedthebug
07/14/2016 - 00:08
Statistic card design problems
0
793 by X3M
07/15/2016 - 09:39
n/a
Different factions in a wargame - should they have the same stats or be different?
14
1983 by KiltedNinja
07/06/2016 - 08:27
by KiltedNinja
07/19/2016 - 08:59
Quest AC v2: Badlands - What to match with?
3
796 by questccg
07/24/2016 - 00:19
by questccg
07/24/2016 - 12:55
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut