Design Theory
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Topic | Replies | Views | Created | Last reply | |
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4X games: Relation of competition between cities to increase possibility space |
5
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1963 |
by larienna 03/29/2017 - 23:17 |
by larienna 03/30/2017 - 16:15 |
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Designing from details instead of abstract mechanics |
5
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2308 |
by larienna 06/23/2016 - 21:00 |
by larienna 06/26/2016 - 11:48 |
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"Burgher" (medieval economic/military game) design diary! |
9
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4969 |
by linoleumblownaparte 02/24/2010 - 00:17 |
by scifiantihero 03/06/2010 - 05:46 |
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"Functional Operations" and calculations |
18
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2766 |
by questccg 09/26/2017 - 23:13 |
by Fri 09/29/2017 - 12:15 |
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"Glued to Games" a book I strongly recommend |
1
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1657 |
by larienna 11/09/2018 - 13:33 |
by LoveInPaintCreations 11/12/2018 - 14:54 |
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"Historical" CDGs and timescale |
6
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2055 |
by stevebarkeruk 10/13/2012 - 12:30 |
by stevebarkeruk 10/15/2012 - 14:35 |
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"hook" |
2
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2180 |
by Canyoncl 06/19/2014 - 20:20 |
by Jarec 06/23/2014 - 08:00 |
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"I want to make a little game." How it all begins... |
2
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1816 |
by Three 03/13/2013 - 11:44 |
by silasmolino 03/14/2013 - 12:39 |
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"Trading" cards as a mechanic |
14
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2356 |
by questccg 01/21/2018 - 23:31 |
by questccg 01/25/2018 - 21:43 |
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"why we play games" |
1
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1966 |
by TheMob 06/22/2009 - 08:19 |
by RTaylor 06/22/2009 - 21:14 |
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'Euro' abstractions in traditionally theme-heavy genres: are they worth it? |
0
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1475 |
by andrzej.probulski 05/23/2019 - 14:30 |
n/a | |
'Pricing' mechanics in terms of set-up time |
1
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1524 |
by JamesDN 06/07/2018 - 16:23 |
by let-off studios 06/07/2018 - 17:26 |
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(CCG) Card wording: Card referencing itself? |
15
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3686 |
by snowdrop 07/15/2012 - 20:35 |
by HandwrittenAnthony 08/05/2012 - 00:18 |
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1 player board games |
16
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4588 |
by X3M 11/10/2013 - 18:06 |
by X3M 11/20/2013 - 06:32 |
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12-way Score Tracking and Turn Order |
2
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2136 |
by perrochon 02/17/2011 - 16:08 |
by perrochon 02/22/2011 - 01:05 |
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2 player CCG vs 3 to 4 player CCG |
1
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2947 |
by CCGer 07/01/2013 - 03:50 |
by Corsaire 07/01/2013 - 07:55 |
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2-6 player games |
5
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2618 |
by simons 07/17/2009 - 12:37 |
by simpson 07/17/2009 - 23:46 |
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3 color scheme resistant to color blinds |
5
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3368 |
by coco 01/07/2009 - 09:50 |
by Kactus 01/08/2009 - 20:53 |
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3D hexagon boards that make use of ramps |
9
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2390 |
by X3M 01/30/2020 - 15:21 |
by X3M 02/17/2020 - 21:14 |
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3D rendered themed board - boosting ambient or distracting players? |
4
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2488 |
by kornelijepetak 01/02/2011 - 07:02 |
by KaiseanGames 01/03/2011 - 12:23 |
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7 decks too much? |
4
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2040 |
by VorpalPhoenix 08/26/2012 - 03:41 |
by Draklorx 09/04/2012 - 13:52 |
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8 Kinds of Fun |
0
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2175 |
by whiletruefork 04/30/2016 - 01:47 |
n/a | |
??? Mechs ??? - Need help finding a NEW NAME! |
23
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4390 |
by questccg 02/24/2016 - 19:25 |
by Stormyknight1976 04/10/2016 - 14:47 |
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A card game with no card text- Can it work? |
5
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2771 |
by Geikamir 01/31/2016 - 02:10 |
by markgrafn 02/02/2016 - 21:04 |
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A Clunky Theory |
20
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4209 |
by Experimental Designs 06/25/2014 - 03:46 |
by Experimental Designs 08/22/2014 - 02:38 |
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