Design Theory
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Topic | Replies | Views | Created![]() | Last reply | |
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Dice Balance, Min/Max - Ensure Player can succeed |
17
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801 |
by jbmoyer 07/10/2022 - 15:57 |
by X3M 07/12/2022 - 10:59 |
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When micro managment of an army makes it undefeatable |
25
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1451 |
by X3M 06/24/2022 - 13:46 |
by X3M 07/22/2022 - 05:33 |
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Political Rivalry - Worker Placement Game Feedback Request |
47
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2734 |
by JayProducer 06/09/2022 - 00:56 |
by Fri 07/19/2022 - 15:25 |
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Game design book club (specifically, You Said This Would Be Fun) |
2
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492 |
by jwarrend 06/01/2022 - 09:37 |
by questccg 06/04/2022 - 21:17 |
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Are simpler games easier to design? |
19
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1223 |
by larienna 05/16/2022 - 23:10 |
by X3M 06/02/2022 - 21:44 |
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Design paralysis |
10
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1331 |
by X3M 04/14/2022 - 06:37 |
by X3M 04/27/2022 - 13:52 |
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Do you like playing HARDER games??? |
18
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1490 |
by questccg 02/18/2022 - 23:49 |
by X3M 02/21/2022 - 20:43 |
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How to design a game for myself? |
25
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1886 |
by larienna 01/05/2022 - 23:48 |
by X3M 01/31/2022 - 20:18 |
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Tactical Layer = The Reboot |
8
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1194 |
by questccg 11/25/2021 - 01:28 |
by Fri 11/29/2021 - 10:23 |
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Tactical Layer = Some ideas for other Actions |
8
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1052 |
by questccg 11/04/2021 - 23:18 |
by questccg 11/14/2021 - 00:19 |
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How to better use EX-P Gems |
7
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1269 |
by questccg 10/30/2021 - 01:18 |
by questccg 11/13/2021 - 21:45 |
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How to handle maze cartography in the digital age |
13
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1484 |
by larienna 10/24/2021 - 13:38 |
by questccg 11/12/2021 - 18:41 |
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Multiple resources |
22
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2168 |
by X3M 08/16/2021 - 17:02 |
by X3M 09/02/2021 - 18:53 |
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Designing a wargame story for 2 players |
35
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2463 |
by X3M 08/11/2021 - 12:01 |
by X3M 08/19/2021 - 01:07 |
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Ramping up difficulty |
2
|
934 |
by Juzek 07/10/2021 - 14:42 |
by X3M 07/11/2021 - 11:58 |
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How to call this weapon? |
31
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3153 |
by X3M 05/29/2021 - 10:23 |
by X3M 07/11/2021 - 13:45 |
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Should I design for myself or others? Is getting feedback essential? |
7
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1477 |
by larienna 05/17/2021 - 15:10 |
by larienna 05/19/2021 - 23:00 |
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Simplified Combat Mechanic |
10
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2320 |
by questccg 05/03/2021 - 22:10 |
by questccg 05/15/2021 - 18:20 |
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Card Design |
5
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3361 |
by KiltedNinja 04/14/2021 - 05:24 |
by KiltedNinja 04/19/2021 - 05:57 |
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Designing Attributes |
15
|
2036 |
by X3M 03/29/2021 - 19:31 |
by X3M 04/06/2021 - 06:58 |
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Starting a design from the perspective of imagining what watching your game would feel like |
5
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1345 |
by NomadArtisan 03/11/2021 - 18:52 |
by KC 03/14/2021 - 07:28 |
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Choose Your Own Adventure with Combat? |
4
|
1166 |
by Milostnik 02/22/2021 - 02:50 |
by questccg 02/22/2021 - 20:31 |
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A simple goal in a card game |
18
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1846 |
by X3M 02/17/2021 - 18:39 |
by X3M 03/03/2021 - 23:26 |
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Why NOT to CCG/TCG |
43
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6798 |
by questccg 02/13/2021 - 01:20 |
by questccg 08/09/2021 - 20:14 |
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Return of the XP |
19
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1755 |
by X3M 01/31/2021 - 11:31 |
by X3M 02/08/2021 - 15:17 |
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