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Design Theory

TopicRepliesViewsCreatedsort iconLast reply
Is "winning" fun?
1
1503 by kpres
05/26/2013 - 16:10
by laperen
05/31/2013 - 03:18
Using a calculator
12
1742 by questccg
05/23/2013 - 16:59
by kpres
05/26/2013 - 16:18
When Do Good Ideas Become Bad Ideas?
13
2420 by acdcatino
05/21/2013 - 16:38
by lewpuls
06/01/2013 - 20:12
Possible Effects
3
1626 by questccg
05/13/2013 - 23:19
by MikeyNg
05/15/2013 - 14:45
The Shock Element
9
1811 by Zodiak Team
05/09/2013 - 12:12
by Zodiak Team
05/12/2013 - 12:48
Something a little different - Online board game
2
1925 by atagurl
05/08/2013 - 21:06
by JackBurton
05/09/2013 - 08:10
Archer tier?
10
1650 by Stormyknight1976
05/08/2013 - 07:44
by Stormyknight1976
05/15/2013 - 06:01
Finished my article about Rule Space
0
1477 by larienna
05/04/2013 - 10:38
n/a
Maing the game focus on the player
1
1858 by larienna
04/29/2013 - 11:38
by larienna
04/29/2013 - 11:39
Scalabity (difficulty and amount of players)
2
1582 by czman
04/29/2013 - 09:11
by McTeddy
04/29/2013 - 12:16
Creating a Hopeless Atmosphere
9
2596 by ThisIsMyBoomstick
04/23/2013 - 17:06
by eviljohs
04/28/2013 - 14:29
What is "fun"?
9
1794 by kpres
04/23/2013 - 15:19
by kpres
05/06/2013 - 16:18
Vampires vs. Werewolves
5
3912 by questccg
04/21/2013 - 18:22
by kpres
05/21/2013 - 19:14
Implementing Lore through Cards
2
1563 by ThisIsMyBoomstick
04/15/2013 - 21:34
by Procylon
04/16/2013 - 04:51
Too many or too few? A topic about monsters.
2
1585 by ThisIsMyBoomstick
04/09/2013 - 19:40
by ThisIsMyBoomstick
04/11/2013 - 00:34
Pre-game customization
0
1749 by indrkl
04/07/2013 - 11:05
n/a
Symmetry vs Asymmetry
10
3784 by silasmolino
04/05/2013 - 11:09
by Procylon
04/16/2013 - 04:33
Mana costs
3
1547 by questccg
04/03/2013 - 21:20
by questccg
04/05/2013 - 14:16
playing surface size
11
2637 by Donahue
04/02/2013 - 16:13
by Donahue
04/08/2013 - 16:05
Unit cards - abilities
1
1534 by questccg
04/01/2013 - 23:07
by MikeyNg
04/02/2013 - 01:36
Play Time
5
1810 by czman
04/01/2013 - 20:23
by czman
04/02/2013 - 12:21
Using Top-Bottom or Bottom-up approach to design data
10
2768 by larienna
03/28/2013 - 11:40
by Itsdan
05/29/2013 - 18:18
Uniqueness vs Quantity
12
1895 by abdantas
03/27/2013 - 14:10
by RGaffney
06/05/2013 - 13:24
Effects cards - sorta like MtG
7
1568 by questccg
03/26/2013 - 21:35
by larienna
03/27/2013 - 08:52
How to *design* a game
13
2177 by questccg
03/25/2013 - 19:35
by questccg
04/13/2013 - 18:40
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by Dr. Radut