Design Theory
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Topic | Replies | Views | Created![]() | Last reply | |
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Help designing a "Game Engine" |
16
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2293 |
by questccg 02/26/2018 - 01:33 |
by Corsaire 02/27/2018 - 22:20 |
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Are cooperative games really puzzle? |
6
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2711 |
by larienna 02/14/2018 - 11:30 |
by X3M 02/18/2018 - 18:12 |
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Advice needed on randomizer |
5
|
1976 |
by gambitt 02/13/2018 - 09:49 |
by FrankM 02/14/2018 - 17:33 |
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Civilization Deck-Building Game |
18
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3019 |
by bottercot 02/12/2018 - 12:36 |
by bottercot 03/09/2018 - 12:34 |
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Dice - Re-Roll or Roll more? |
8
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2491 |
by RockyH 02/05/2018 - 19:36 |
by FrankM 02/06/2018 - 14:30 |
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Tracking Countdowns |
5
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1856 |
by chaserchap 02/03/2018 - 10:30 |
by Fri 02/08/2018 - 13:05 |
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Is My Core Concept Unique? |
14
|
3018 |
by Actionartist 01/31/2018 - 01:21 |
by Jay103 06/26/2018 - 12:58 |
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Double exhaust |
7
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1887 |
by X3M 01/30/2018 - 11:06 |
by Fri 01/31/2018 - 12:03 |
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Nation RPG |
4
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2747 |
by Experimental Designs 01/27/2018 - 07:33 |
by Experimental Designs 01/29/2018 - 23:42 |
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Win Scenario |
7
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1790 |
by gibralter5 01/22/2018 - 12:39 |
by CanucKnight 01/23/2018 - 13:05 |
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"Trading" cards as a mechanic |
14
|
2316 |
by questccg 01/21/2018 - 23:31 |
by questccg 01/25/2018 - 21:43 |
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What do you do when you (inadvertently) copy something? |
3
|
2188 |
by Some Random Dude 01/19/2018 - 02:23 |
by FrankM 01/19/2018 - 22:50 |
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Miniatures size, amount and damage tokens |
40
|
6591 |
by X3M 01/16/2018 - 02:49 |
by X3M 02/07/2018 - 16:29 |
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Hidden/Partial/Perfect Information? |
23
|
2272 |
by questccg 01/15/2018 - 19:26 |
by questccg 01/19/2018 - 16:52 |
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Playing with Game Tiles |
4
|
1947 |
by questccg 12/30/2017 - 23:34 |
by questccg 01/03/2018 - 19:37 |
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Intriguing set-backs vs. fun-killers (Inspiration credits to Gabe) |
17
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2516 |
by Mosker 12/28/2017 - 21:14 |
by lewpuls 01/08/2018 - 09:24 |
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Four (4) Player only game |
6
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1672 |
by questccg 12/26/2017 - 19:50 |
by questccg 12/27/2017 - 15:52 |
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Tips on card designs? |
8
|
3238 |
by jedite1000 12/21/2017 - 02:18 |
by Unknown Depths 01/01/2018 - 15:54 |
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Handling numerous designs |
14
|
2741 |
by Steve Broadfoot 12/05/2017 - 14:06 |
by lewpuls 12/10/2017 - 12:27 |
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Rethinking turn-based games |
25
|
4050 |
by Experimental Designs 12/04/2017 - 13:09 |
by john smith 03/11/2018 - 17:51 |
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Champions: What can they do??? |
18
|
2593 |
by questccg 11/21/2017 - 21:43 |
by FrankM 11/27/2017 - 13:04 |
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Please help me compute outcomes |
9
|
2240 |
by questccg 11/20/2017 - 16:43 |
by Fri 11/21/2017 - 10:19 |
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Randomizers |
9
|
2514 |
by AlexanderVanhulsel 11/18/2017 - 16:08 |
by CanucKnight 12/01/2017 - 10:56 |
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mechanic vs theme start point |
13
|
2500 |
by krone9 11/13/2017 - 11:57 |
by ssm 12/07/2017 - 13:53 |
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What Are Good End Game Principles? |
23
|
3366 |
by Actionartist 11/12/2017 - 17:46 |
by Actionartist 12/07/2017 - 21:39 |
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