Design Theory
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Topic | Replies | Views | Created | Last reply | |
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When to leave well-enough alone? |
6
|
2217 |
by Javenknight 07/28/2016 - 12:22 |
by larienna 08/10/2016 - 10:49 |
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Working with iterations and managing them |
6
|
2090 |
by Darkehorse 04/23/2016 - 19:14 |
by Tedthebug 04/24/2016 - 02:20 |
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Is 4-7 with unique characters better than 2-7 generic? |
6
|
2068 |
by mongoosedog 04/22/2016 - 11:49 |
by Zag24 04/23/2016 - 21:40 |
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The Kobold Guide to Board Game Design |
6
|
3012 |
by notwilw 03/10/2016 - 14:19 |
by jasongreeno 05/07/2016 - 13:20 |
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Balancing a game through rules |
6
|
2401 |
by X3M 02/27/2016 - 15:44 |
by X3M 03/10/2016 - 06:41 |
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How to do 'modular-interconnecting' board sections? |
6
|
2435 |
by Mortimer 11/15/2015 - 01:41 |
by Mortimer 11/16/2015 - 19:33 |
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How serious is TOO serious? |
6
|
2224 |
by questccg 09/27/2015 - 21:00 |
by questccg 09/28/2015 - 14:29 |
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Event Cards, successes and failures |
6
|
2639 |
by X3M 08/29/2015 - 12:43 |
by X3M 11/28/2015 - 12:23 |
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Hidden Information and Honesty |
6
|
2549 |
by debiant 05/08/2015 - 21:49 |
by debiant 05/09/2015 - 21:27 |
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Use of song or music titles |
6
|
2642 |
by Old But Fun 03/20/2015 - 13:06 |
by Soulfinger 03/24/2015 - 05:39 |
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A language question |
6
|
2662 |
by Grixx 03/13/2015 - 17:29 |
by Grixx 03/19/2015 - 17:19 |
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Balance issue, looking for oppinions (war game based) |
6
|
3991 |
by X3M 12/04/2014 - 16:45 |
by X3M 12/07/2014 - 10:23 |
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Sacrificing for the group – Is it fun? |
6
|
3539 |
by chriswhite 11/19/2014 - 16:34 |
by jrc5639 11/20/2014 - 11:54 |
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Reconsidering Board Game Design 2/3: Board VS Video games |
6
|
2310 |
by larienna 05/10/2014 - 09:57 |
by devaloki 05/13/2014 - 18:33 |
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Single player expansion scenario |
6
|
1915 |
by questccg 03/29/2014 - 22:30 |
by questccg 04/01/2014 - 00:47 |
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Stop, hammertime! |
6
|
2503 |
by Mansemat 02/25/2014 - 16:17 |
by lewpuls 03/22/2014 - 09:02 |
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The Virtual Board Game |
6
|
2619 |
by Nuhaine 08/15/2013 - 04:47 |
by Nuhaine 08/19/2013 - 11:44 |
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Game design help (RTS) |
6
|
1643 |
by Tbone 03/02/2013 - 15:46 |
by Tbone 03/03/2013 - 17:29 |
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Rulebook writing conventions? |
6
|
1410 |
by BenMora 01/27/2013 - 14:23 |
by The Game Crafter 01/28/2013 - 23:40 |
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Teamwork! |
6
|
1904 |
by Three 11/29/2012 - 20:18 |
by dameonunleashed 12/16/2012 - 14:01 |
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"Historical" CDGs and timescale |
6
|
2048 |
by stevebarkeruk 10/13/2012 - 12:30 |
by stevebarkeruk 10/15/2012 - 14:35 |
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Rule writing question |
6
|
1814 |
by Guerrero33 10/10/2012 - 00:31 |
by Awaclus 10/12/2012 - 11:47 |
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Replayability versus Simplicity |
6
|
2368 |
by BlueRift 04/18/2012 - 23:45 |
by desperadonate 04/24/2012 - 19:03 |
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About the (un-)Necessity of a big board |
6
|
1872 |
by Fhizban 02/15/2012 - 08:42 |
by Fhizban 02/15/2012 - 13:03 |
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Common mechanics needed to build games |
6
|
2052 |
by curtis.lacy 01/23/2012 - 18:30 |
by Aquilius 02/02/2012 - 10:34 |
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