Design Theory
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Topic | Replies | Views | Created | Last reply | |
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How to make solo games more convenient to play? |
2
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2332 |
by larienna 04/08/2020 - 11:56 |
by X3M 04/08/2020 - 16:39 |
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How to make a CCG, TCG or LCG playable out of the box. |
27
|
6271 |
by larienna 10/25/2013 - 09:16 |
by larienna 10/30/2013 - 13:19 |
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How to Improvise in early design? |
14
|
2128 |
by larienna 04/13/2011 - 16:20 |
by larienna 04/15/2011 - 09:48 |
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How to have a "combat-mechanic" without requiring Attack/Defense stats??? |
10
|
2071 |
by questccg 10/07/2020 - 14:42 |
by questccg 10/08/2020 - 19:27 |
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How to handle maze cartography in the digital age |
15
|
3886 |
by larienna 10/24/2021 - 13:38 |
by larienna 04/26/2023 - 10:49 |
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How to evaluate pieces in Chess/Shogi |
7
|
2825 |
by larienna 06/12/2009 - 12:25 |
by apeloverage 06/15/2009 - 07:58 |
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How to encourage players to play their turns |
4
|
1814 |
by ErnstFourie 05/22/2016 - 05:39 |
by Zag24 05/22/2016 - 13:18 |
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How to do 'modular-interconnecting' board sections? |
6
|
2440 |
by Mortimer 11/15/2015 - 01:41 |
by Mortimer 11/16/2015 - 19:33 |
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How to distribute resource cards? |
17
|
2438 |
by jedite1000 03/04/2017 - 23:41 |
by let-off studios 04/20/2017 - 13:14 |
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How to determine numerical values/quantitiy of cards in a card game? |
5
|
4552 |
by dogfromhell 10/02/2016 - 20:51 |
by BoardGent 10/03/2016 - 10:18 |
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How to design a game for myself? |
25
|
2595 |
by larienna 01/05/2022 - 23:48 |
by X3M 01/31/2022 - 20:18 |
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How to deal with the 'Alpha Gamer' |
11
|
4090 |
by Druski 12/13/2014 - 15:07 |
by LordBrand 01/17/2015 - 08:11 |
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How to create a 3d card template? |
0
|
1377 |
by jedite1000 08/22/2020 - 01:02 |
n/a | |
How to call this weapon? |
31
|
3909 |
by X3M 05/29/2021 - 10:23 |
by X3M 07/11/2021 - 13:45 |
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How to better use EX-P Gems |
7
|
1800 |
by questccg 10/30/2021 - 01:18 |
by questccg 11/13/2021 - 21:45 |
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How to avoid being blocked at content creation |
10
|
1266 |
by larienna 03/13/2024 - 11:04 |
by questccg 03/21/2024 - 21:49 |
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How to ADD player interaction |
11
|
2267 |
by questccg 03/29/2017 - 02:30 |
by kilmor81 05/10/2017 - 05:32 |
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How to *design* a game |
13
|
2177 |
by questccg 03/25/2013 - 19:35 |
by questccg 04/13/2013 - 18:40 |
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How to "manage" turn order? |
14
|
1998 |
by questccg 06/22/2018 - 18:50 |
by Tim Edwards 06/28/2018 - 12:43 |
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How should my game be played? |
2
|
1497 |
by Chicken 07/21/2020 - 08:03 |
by let-off studios 07/31/2020 - 13:03 |
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How serious is TOO serious? |
6
|
2228 |
by questccg 09/27/2015 - 21:00 |
by questccg 09/28/2015 - 14:29 |
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How much should we police players in co-ops? |
17
|
2658 |
by bbblackwell 11/02/2016 - 11:39 |
by bbblackwell 11/09/2016 - 10:36 |
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How much math is too much? |
7
|
1835 |
by 2151 Games 11/30/2018 - 11:44 |
by 2151 Games 12/05/2018 - 01:35 |
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How much is TOO much? |
8
|
2611 |
by ErnstFourie 04/24/2016 - 13:35 |
by radioactivemouse 04/27/2016 - 03:37 |
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How much is too much |
15
|
3584 |
by krone9 02/05/2017 - 11:05 |
by krone9 05/25/2017 - 19:48 |
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