Mechanics
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| I need a 5th category of encounters |
7
|
1943 |
by larienna 04/21/2024 - 09:15 |
by larienna 04/24/2024 - 09:52 |
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| Worker placement, Role selection and Action cards: Is it the same thing? |
11
|
2241 |
by larienna 04/03/2024 - 10:27 |
by larienna 04/06/2024 - 23:49 |
|
| In need of some IDEAS concerning a "Battle" System |
15
|
2570 |
by questccg 03/02/2024 - 16:30 |
by questccg 03/19/2024 - 21:00 |
|
| How to avoid quarterbacking in an adventure game |
7
|
2189 |
by larienna 03/07/2024 - 17:19 |
by larienna 03/13/2024 - 09:57 |
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| Is there names for common dice rolls or other mechanism? |
7
|
2329 |
by larienna 02/12/2024 - 15:37 |
by questccg 02/14/2024 - 22:52 |
|
| Some turn-based strategy works like real-time strategy |
4
|
3608 |
by larienna 10/30/2023 - 14:18 |
by X3M 10/31/2023 - 14:37 |
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| Simultaneous Interactive Movement |
5
|
2922 |
by Taavet 10/19/2023 - 01:25 |
by X3M 10/21/2023 - 07:43 |
|
| What to do to avoid POWER-CREEP?! |
15
|
3227 |
by questccg 01/30/2023 - 00:53 |
by questccg 09/11/2023 - 15:04 |
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| Something between a board and a card game? |
126
|
16634 |
by X3M 03/28/2023 - 19:10 |
by X3M 09/07/2023 - 12:55 |
|
| Adapting 18XX for solitaire play: Making bold modifications |
12
|
4072 |
by larienna 08/17/2023 - 14:25 |
by larienna 08/22/2023 - 10:09 |
|
| Health tracking on cards that go back into a deck |
19
|
2735 |
by X3M 03/31/2023 - 07:12 |
by X3M 04/02/2023 - 15:18 |
|
| What is the purpose of delayed game openings? |
5
|
1982 |
by larienna 03/27/2023 - 00:05 |
by larienna 03/29/2023 - 09:37 |
|
| Big Bad Effects and Possible End Game Scoring Effects |
10
|
2189 |
by MarkD1733 03/07/2023 - 23:47 |
by questccg 03/26/2023 - 18:18 |
|
| How to make one on one combat strategic? |
18
|
2721 |
by larienna 03/10/2023 - 12:26 |
by larienna 03/14/2023 - 05:39 |
|
| Help! Simple Dice Allocation Combat |
14
|
2431 |
by Westmaas 02/06/2023 - 17:17 |
by X3M 02/07/2023 - 23:32 |
|
| Rule variations. Also building hierachies |
6
|
1611 |
by kj 01/23/2023 - 12:54 |
by kj 01/23/2023 - 21:11 |
|
| Balancing stock market risk and reward |
22
|
2359 |
by larienna 12/27/2022 - 08:00 |
by larienna 01/03/2023 - 06:18 |
|
| Combat system: Stats RPS VS Roll vs TN |
17
|
2599 |
by larienna 10/17/2022 - 10:25 |
by larienna 10/25/2022 - 10:00 |
|
| Production Facilities (bug free?) |
7
|
1684 |
by X3M 10/23/2022 - 17:12 |
by X3M 10/24/2022 - 16:54 |
|
| Squads |
0
|
1485 |
by X3M 09/28/2022 - 12:46 |
n/a | |
| Strategy Points instead of Action Points |
12
|
2307 |
by X3M 09/19/2022 - 07:03 |
by X3M 09/25/2022 - 23:11 |
|
| seeking set collection ideas |
0
|
1622 |
by NewbieDesigner 09/14/2022 - 09:26 |
n/a | |
| Your process of comming up with card effects |
7
|
1924 |
by jedite1000 09/08/2022 - 21:26 |
by questccg 09/11/2022 - 17:33 |
|
| Color matching tcg game idea..maybe? |
0
|
1434 |
by jedite1000 09/06/2022 - 07:17 |
n/a | |
| Can this rule still be used? |
18
|
3225 |
by X3M 11/14/2020 - 08:00 |
by X3M 08/28/2022 - 20:09 |

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