Mechanics
For the discussion of how to create, balance, and implement mechanics.
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Topic | Replies![]() | Views | Created | Last reply | |
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How to create synergy? |
2
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1746 |
by Whymme 06/07/2010 - 04:02 |
by Ewain 06/07/2010 - 07:08 |
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barcode scanning in games |
2
|
1800 |
by aust 03/24/2010 - 20:57 |
by InvisibleJon 03/26/2010 - 12:30 |
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Circus Blackjack |
2
|
990 |
by Jerbur 03/11/2010 - 20:07 |
by SiddGames 03/12/2010 - 16:25 |
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Need a substitution for special text ability |
2
|
1049 |
by larienna 03/03/2010 - 12:06 |
by larienna 03/04/2010 - 13:01 |
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Copyrights on dice combat systems |
2
|
1763 |
by mason240 02/10/2010 - 14:34 |
by mason240 02/10/2010 - 15:42 |
|
D-System |
2
|
895 |
by CronosVirus00 01/05/2010 - 17:34 |
by CronosVirus00 01/05/2010 - 21:35 |
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Is anyone working on augmented reality board games? |
2
|
1036 |
by theoriginalanomaly 01/02/2010 - 16:42 |
by shar_ds 01/08/2010 - 08:10 |
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Combat mechanics |
2
|
3161 |
by miketangos 12/31/2009 - 09:27 |
by miketangos 01/02/2010 - 05:35 |
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RPS / Action Point Conflict Resolution |
2
|
1110 |
by schmanthony 08/27/2009 - 14:47 |
by Anonymous 09/29/2009 - 00:35 |
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Mechanic of the day, Runaway Leader, 8.20.09 |
2
|
836 |
by KrinkleChip 08/20/2009 - 17:49 |
by scifiantihero 08/20/2009 - 23:03 |
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Wargame dice based mechanic |
2
|
1947 |
by Dirg 07/15/2009 - 16:19 |
by Dirg 07/16/2009 - 08:44 |
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Crayon Rail Mechanic - Copyrighted by Mayfair? |
2
|
1434 |
by DanMacK 07/11/2009 - 08:17 |
by DanMacK 07/11/2009 - 15:09 |
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Using cards to track VPs/resources? |
2
|
1164 |
by Grudunza 06/12/2009 - 13:45 |
by Grudunza 06/12/2009 - 18:13 |
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Abstract mechanic idea for resolving conflicts. |
2
|
1079 |
by larienna 05/23/2009 - 21:42 |
by larienna 05/24/2009 - 21:30 |
|
Risk Game |
2
|
1388 |
by frisky risky 03/20/2009 - 03:21 |
by apeloverage 03/20/2009 - 12:11 |
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A technology system for Starcraft Lite |
2
|
1072 |
by larienna 03/09/2009 - 11:12 |
by larienna 03/09/2009 - 18:08 |
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Resource name? |
2
|
1000 |
by Korbein 12/26/2008 - 11:33 |
by Korbein 12/31/2008 - 20:18 |
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Customizable Unit Gear |
3
|
502 |
by bottercot 03/01/2019 - 16:47 |
by X3M 03/04/2019 - 18:03 |
|
Hidden Movement ---feat. some or all players? |
3
|
425 |
by ArkhamArkhiver 01/08/2019 - 11:32 |
by X3M 01/14/2019 - 13:51 |
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What are Good Penalties and Rewards for Population Happiness |
3
|
573 |
by DarkDream 11/17/2018 - 12:09 |
by DarkDream 11/18/2018 - 14:35 |
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War games: To reinforce or not to reinforce? |
3
|
545 |
by larienna 09/19/2018 - 11:06 |
by larienna 09/19/2018 - 18:22 |
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Determining Turn Order |
3
|
624 |
by Orion 08/14/2018 - 03:54 |
by Orion 08/14/2018 - 10:00 |
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Adding competition to a coop dungeon crawl |
3
|
858 |
by Paul Ott 06/11/2018 - 17:37 |
by Fri 06/12/2018 - 15:56 |
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Treason - Combat Concept |
3
|
630 |
by Foolish Crok 06/07/2018 - 16:51 |
by Foolish Crok 06/08/2018 - 22:28 |
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Bad guy move mechanics |
3
|
821 |
by mcobb83 03/18/2018 - 13:14 |
by Fri 03/19/2018 - 10:16 |
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