Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Weight of charging a weapon over time? |
12
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2036 |
by X3M 11/19/2019 - 16:29 |
by X3M 11/25/2019 - 15:27 |
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Hexagon grid movement question |
12
|
1884 |
by NewbieDesigner 10/22/2019 - 08:52 |
by apeloverage 10/24/2019 - 20:26 |
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How to make a game without direct opposition interesting |
12
|
2267 |
by larienna 08/19/2019 - 07:56 |
by larienna 08/27/2019 - 11:45 |
|
binary dice |
12
|
2175 |
by wob 04/13/2019 - 10:19 |
by Jay103 04/16/2019 - 11:09 |
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Reducing the amount of ships |
12
|
1852 |
by larienna 01/28/2019 - 14:01 |
by larienna 02/02/2019 - 10:19 |
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Do you like using an app for rolling dice |
12
|
2034 |
by larienna 09/04/2018 - 21:28 |
by Jay103 09/06/2018 - 08:46 |
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Abstracting Ninja Encounters off board |
12
|
2197 |
by larienna 08/22/2017 - 15:56 |
by larienna 08/26/2017 - 10:23 |
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How do we feel about allowing players to vary the game length |
12
|
2165 |
by mongoosedog 07/08/2017 - 14:00 |
by questccg 07/12/2017 - 18:59 |
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Landlord income/late fee financial mechanics |
12
|
2369 |
by Trepid 07/02/2017 - 15:30 |
by kos 07/17/2017 - 09:16 |
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procedural board generation |
12
|
3414 |
by krone9 06/14/2017 - 02:44 |
by krone9 06/16/2017 - 19:47 |
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Solo variant mechanics for multiplayer games |
12
|
2705 |
by Rick L 12/31/2016 - 15:46 |
by Rick L 01/01/2017 - 21:03 |
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Suggestions on Making a Semi-Cooperative Space Empire Game Work |
12
|
2694 |
by DarkDream 12/01/2016 - 13:16 |
by Supafrieke 12/15/2016 - 20:16 |
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Problems with matching suits abilities like in Star Realms |
12
|
2433 |
by larienna 08/16/2016 - 10:54 |
by larienna 08/19/2016 - 15:11 |
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Calculations Vs Information |
12
|
3266 |
by NomadArtisan 02/03/2016 - 15:36 |
by NomadArtisan 02/17/2016 - 16:05 |
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Idea for a dice mechanic. |
12
|
2281 |
by Tataku999 01/19/2016 - 13:56 |
by Tataku999 01/21/2016 - 00:37 |
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Pokemon type card game |
12
|
2561 |
by cerpn 12/01/2015 - 00:43 |
by questccg 12/05/2015 - 02:25 |
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Will some extremely bad luck costing the game make the game mechanism being considered as broken? |
12
|
2852 |
by fayinsky 08/14/2015 - 21:19 |
by Toa Lewa 08/23/2015 - 23:05 |
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Dice Mechanic - Stupid or Cool? |
12
|
3246 |
by jbmoyer 05/09/2015 - 18:47 |
by jbmoyer 05/10/2015 - 11:08 |
|
Scaling Power-ups |
12
|
2327 |
by RixFix 04/21/2015 - 19:45 |
by RixFix 04/24/2015 - 09:31 |
|
Race for Wonders |
12
|
6113 |
by Dagar 02/04/2015 - 09:54 |
by Dagar 02/06/2015 - 12:47 |
|
Competing for Public Objectives - Input Needed! |
12
|
2598 |
by Kamon 01/05/2015 - 15:13 |
by lonebluewolf 01/23/2015 - 23:34 |
|
Differences between combat types |
12
|
3644 |
by Garwyx 10/31/2014 - 05:25 |
by Garwyx 12/01/2014 - 14:18 |
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Combat System without dice |
12
|
3688 |
by Tbone 10/03/2014 - 12:17 |
by Tbone 10/16/2014 - 13:42 |
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Shield mechanics for turn-based combat |
12
|
3126 |
by devaloki 05/22/2014 - 01:53 |
by devaloki 05/30/2014 - 02:23 |
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How do you create game mechanics? |
12
|
5520 |
by Emrak 04/14/2014 - 22:23 |
by larienna 04/16/2014 - 12:21 |
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