Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Addional Victory Conditions in a cardgame |
1
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1489 |
by Fhizban 04/29/2011 - 09:14 |
by hulken 05/01/2011 - 18:44 |
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Action Points Allowance... |
26
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2512 |
by le_renard 04/26/2011 - 18:58 |
by le_renard 05/02/2011 - 15:54 |
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Fixed or Variable Turn Order ? |
2
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1336 |
by le_renard 05/02/2011 - 16:15 |
by le_renard 05/03/2011 - 02:43 |
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Cube attack |
8
|
2033 |
by Kalmari Krapula 11/28/2010 - 19:38 |
by Kalmari Krapula 05/03/2011 - 07:19 |
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Zomb... Traitor Mechanic |
15
|
3418 |
by SuperioR 04/26/2011 - 14:18 |
by bonsaigames 05/03/2011 - 09:14 |
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Spawning |
7
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2976 |
by t0tem 05/06/2011 - 11:46 |
by hulken 05/09/2011 - 21:48 |
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Getting too complicated? |
3
|
1518 |
by portalmouse 05/10/2011 - 14:36 |
by t0tem 05/10/2011 - 15:32 |
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Spring Fever the game |
3
|
1287 |
by rrluthi 05/10/2011 - 18:30 |
by rrluthi 05/11/2011 - 00:04 |
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Building Patterns |
2
|
1716 |
by Rickard 05/10/2011 - 18:20 |
by Rickard 05/11/2011 - 17:13 |
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Compressing Mechanics |
2
|
1444 |
by larienna 05/09/2011 - 02:58 |
by larienna 05/11/2011 - 22:41 |
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Movement less war games |
6
|
1750 |
by larienna 05/11/2011 - 13:26 |
by larienna 05/12/2011 - 14:49 |
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Looking for games with the mechanic I'm using |
6
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1783 |
by pagasi 05/11/2011 - 13:39 |
by pagasi 05/14/2011 - 02:48 |
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2DX system idea |
1
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1803 |
by larienna 05/15/2011 - 14:50 |
by kos 05/16/2011 - 16:53 |
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variable turn order |
13
|
2259 |
by drktron 02/15/2011 - 11:57 |
by Maaartin 05/17/2011 - 16:01 |
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Simple multi-item auction |
0
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1349 |
by Maaartin 05/19/2011 - 00:10 |
n/a | |
Action system P1: Fixed vs Proportional |
2
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1681 |
by larienna 05/18/2011 - 10:28 |
by larienna 05/19/2011 - 08:45 |
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Action System P2: Action less system |
1
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1524 |
by larienna 05/18/2011 - 10:33 |
by larienna 05/19/2011 - 11:52 |
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Need a tracking mechanism |
4
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1439 |
by Goodgulf 05/20/2011 - 10:10 |
by thomasdohman 05/20/2011 - 20:38 |
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Need a tracking mechanism |
3
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1530 |
by Goodgulf 05/20/2011 - 11:56 |
by bonsaigames 05/25/2011 - 03:04 |
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Relative Income and Spendings |
7
|
1441 |
by larienna 05/19/2011 - 16:19 |
by larienna 05/26/2011 - 11:58 |
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RPS unit type relation |
0
|
1476 |
by larienna 05/30/2011 - 22:21 |
n/a | |
Zomb... AI Movement Mechanic |
15
|
3033 |
by SuperioR 05/10/2011 - 02:40 |
by SuperioR 06/12/2011 - 03:09 |
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Victory Condition and Movement |
19
|
1753 |
by Lopaki 06/01/2011 - 19:45 |
by larienna 06/12/2011 - 11:18 |
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Print & Play game with a tech tree? - Tech vs Research trees? |
1
|
1557 |
by DARE the Vegetable 06/12/2011 - 15:20 |
by Kirioni 06/12/2011 - 15:27 |
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Game including transport |
13
|
2241 |
by Maaartin 05/26/2011 - 15:45 |
by joni 06/12/2011 - 17:27 |
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