Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Is anyone working on augmented reality board games? |
2
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1659 |
by theoriginalanomaly 01/02/2010 - 16:42 |
by shar_ds 01/08/2010 - 08:10 |
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Combat mechanics |
2
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4340 |
by miketangos 12/31/2009 - 09:27 |
by miketangos 01/02/2010 - 05:35 |
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RPS / Action Point Conflict Resolution |
2
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1818 |
by schmanthony 08/27/2009 - 14:47 |
by Anonymous 09/29/2009 - 00:35 |
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Mechanic of the day, Runaway Leader, 8.20.09 |
2
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1530 |
by KrinkleChip 08/20/2009 - 17:49 |
by scifiantihero 08/20/2009 - 23:03 |
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Wargame dice based mechanic |
2
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3196 |
by Dirg 07/15/2009 - 16:19 |
by Dirg 07/16/2009 - 08:44 |
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Crayon Rail Mechanic - Copyrighted by Mayfair? |
2
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2227 |
by DanMacK 07/11/2009 - 08:17 |
by DanMacK 07/11/2009 - 15:09 |
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Using cards to track VPs/resources? |
2
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1898 |
by Grudunza 06/12/2009 - 13:45 |
by Grudunza 06/12/2009 - 18:13 |
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Abstract mechanic idea for resolving conflicts. |
2
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1776 |
by larienna 05/23/2009 - 21:42 |
by larienna 05/24/2009 - 21:30 |
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Risk Game |
2
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2086 |
by frisky risky 03/20/2009 - 03:21 |
by apeloverage 03/20/2009 - 12:11 |
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A technology system for Starcraft Lite |
2
|
1751 |
by larienna 03/09/2009 - 11:12 |
by larienna 03/09/2009 - 18:08 |
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Resource name? |
2
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1693 |
by Korbein 12/26/2008 - 11:33 |
by Korbein 12/31/2008 - 20:18 |
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Should magic-users buy and/or equip their spells? |
3
|
1575 |
by larienna 08/20/2021 - 09:50 |
by larienna 08/21/2021 - 11:08 |
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How to represent types of rulers |
3
|
1249 |
by larienna 12/16/2020 - 15:52 |
by larienna 12/17/2020 - 10:23 |
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Deck building archetypes |
3
|
1930 |
by jedite1000 08/20/2020 - 02:17 |
by AdamRobinGames-ARG 08/21/2020 - 11:41 |
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Color Gradient Cards |
3
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2229 |
by Juzek 04/24/2020 - 11:53 |
by tikey 04/24/2020 - 13:21 |
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Cards/actions that modify next played card/action |
3
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2042 |
by gparali 03/21/2020 - 10:33 |
by Tim Edwards 03/24/2020 - 07:54 |
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Hexagon grid scoring ideas |
3
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1796 |
by NewbieDesigner 02/05/2020 - 17:13 |
by X3M 02/06/2020 - 21:10 |
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Customizable Unit Gear |
3
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1636 |
by bottercot 03/01/2019 - 16:47 |
by X3M 03/04/2019 - 18:03 |
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Hidden Movement ---feat. some or all players? |
3
|
1360 |
by ArkhamArkhiver 01/08/2019 - 11:32 |
by X3M 01/14/2019 - 13:51 |
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What are Good Penalties and Rewards for Population Happiness |
3
|
2034 |
by DarkDream 11/17/2018 - 12:09 |
by DarkDream 11/18/2018 - 14:35 |
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War games: To reinforce or not to reinforce? |
3
|
1939 |
by larienna 09/19/2018 - 11:06 |
by larienna 09/19/2018 - 18:22 |
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Determining Turn Order |
3
|
1928 |
by Orion 08/14/2018 - 03:54 |
by Orion 08/14/2018 - 10:00 |
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Adding competition to a coop dungeon crawl |
3
|
2006 |
by Paul Ott 06/11/2018 - 17:37 |
by Fri 06/12/2018 - 15:56 |
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Treason - Combat Concept |
3
|
2107 |
by Foolish Crok 06/07/2018 - 16:51 |
by Foolish Crok 06/08/2018 - 22:28 |
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Bad guy move mechanics |
3
|
2237 |
by mcobb83 03/18/2018 - 13:14 |
by Fri 03/19/2018 - 10:16 |
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