Skip to Content

Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
Placing information on the back of the card
3
917 by larienna
10/30/2016 - 11:48
by FreedomPortal
11/06/2016 - 10:16
Devensive Concepts
3
806 by Desprez
10/27/2016 - 08:48
by Desprez
10/28/2016 - 23:19
Cost Balance for Abilities
3
751 by danielbishop56
09/08/2016 - 00:32
by Squinshee
09/08/2016 - 16:59
Do you think this is a viable mechanic?
3
966 by mcobb83
08/14/2016 - 10:27
by mcobb83
08/15/2016 - 00:48
My Game's Rules & Mechanics - Card Game, Lane Combat, "No Luck"
3
1090 by cyruseli
07/27/2016 - 22:43
by Zag24
07/28/2016 - 13:30
Trading Mechanic
3
1082 by Tbone
07/26/2016 - 23:47
by Zag24
07/27/2016 - 17:33
Flag tiles
3
678 by cripplefish
07/12/2016 - 11:49
by Zag24
07/12/2016 - 14:06
Trying to make a rules light combat system with no down time for a wargame
3
917 by mongoosedog
06/23/2016 - 11:18
by X3M
06/23/2016 - 14:46
Looking for feedback on combat system
3
1161 by Zag24
05/20/2016 - 15:14
by Zag24
05/22/2016 - 13:10
Cards vs punchouts for equipment
3
870 by djayshaggy
05/10/2016 - 23:43
by Zag24
05/11/2016 - 18:01
Revisiting the Drawing of Cards
3
1271 by ruy343
03/28/2016 - 11:55
by Gabe
03/28/2016 - 14:40
Hidden treasures, or public treasures?
3
1148 by EdWedig
02/18/2016 - 23:05
by trichinosis
02/20/2016 - 12:31
Finding a Non-messy and quick Concurrent Play and Scoring Method
3
1042 by Black_Pearl
02/09/2016 - 11:57
by JayProducer
02/11/2016 - 14:06
Trying to figure out a Bluffing/Bragging/Betting mechanic.
3
1341 by Tbrown1079
02/06/2016 - 17:28
by JayProducer
02/07/2016 - 14:34
Need help with post-battle mechanics on allied troops fatalities
3
1153 by cazseus
11/06/2015 - 23:21
by Jarec
11/10/2015 - 10:48
Time Track Games
3
1264 by j1hopki1
10/17/2015 - 21:07
by Casamyr
10/19/2015 - 15:24
Pirate ship combat dice Mechanic
3
1542 by drktron
08/13/2015 - 17:48
by Implementor37
08/20/2015 - 13:10
Flower Game Balance Advice Needed
3
1168 by tuscansun
06/21/2015 - 01:00
by debiant
06/21/2015 - 09:24
(Almost) Finished Course Ruler Device
3
1170 by Game_Fleet
04/30/2015 - 21:41
by Zag24
05/05/2015 - 15:40
dual use cards - events vs Battle modifier
3
1223 by MarkD1733
03/12/2015 - 00:32
by MarkD1733
03/13/2015 - 00:11
Need help with mechanic for tracking manning level & quality and assigning them to naval ships
3
1087 by Broadsword56
03/08/2015 - 15:33
by Broadsword56
03/09/2015 - 13:09
Solitaire "urgency" track to make enemy AI launch increasingly desperate missions?
3
1273 by Broadsword56
02/06/2015 - 18:57
by Broadsword56
02/10/2015 - 01:40
Eureka! a combat system.
3
1286 by jasongreeno
01/28/2015 - 20:11
by DifferentName
01/29/2015 - 22:34
Resolving complex combat interactions - simply
3
2171 by thoughtfulmonkey
12/23/2014 - 20:18
by danartman
01/09/2015 - 18:44
Tile movement mechanics ?
3
1659 by mongoosedog
11/30/2014 - 12:39
by mongoosedog
12/01/2014 - 16:27
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut