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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
Bad guy move mechanics
3
786 by mcobb83
03/18/2018 - 13:14
by Fri
03/19/2018 - 10:16
Dice for Coordinates - Seen It Before?
3
920 by RyanRay
02/19/2018 - 12:49
by Fri
02/20/2018 - 16:05
Which of these Combat Systems Do You Prefer?
3
1436 by dnddmdb
01/06/2018 - 17:00
by Paul Ott
01/29/2018 - 09:27
Help needed for a hero resource/stat.
3
814 by Picos
09/12/2017 - 15:08
by Picos
09/12/2017 - 17:04
Hand Matters
3
896 by NomadArtisan
08/25/2017 - 10:53
by NomadArtisan
08/26/2017 - 18:24
Area Control Resource Mechanic: Blade & Barrel
3
1245 by spaff
07/20/2017 - 14:03
by Daggaz
03/11/2018 - 14:49
Player allocating skill into subcategories with some choice of how they use the skills
3
815 by cloa513
07/19/2017 - 05:53
by let-off studios
07/19/2017 - 08:18
Card game with "Workers" for resources, Is this plausible? More details in body.
3
953 by Corrosive Games
07/01/2017 - 16:01
by kevnburg
07/01/2017 - 17:53
The first turn advantage in my TCG/tactical combat game
3
984 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
Character selection in hidden-role game
3
1114 by jambojazz34
06/01/2017 - 07:55
by let-off studios
06/02/2017 - 08:49
Worker Placement in an Area Control World
3
1106 by spaff
05/24/2017 - 12:51
by FrankM
05/28/2017 - 14:57
cards <--> chart elements affect each other's game as reference
3
1158 by Cori226
04/03/2017 - 07:07
by FrankM
04/03/2017 - 16:36
Mechanics and story
3
624 by Johnny Black
03/07/2017 - 20:32
by FrankM
03/08/2017 - 11:37
Need some help/assistance
3
920 by Nucular
01/25/2017 - 17:09
by radioactivemouse
01/31/2017 - 16:16
Refining Mechanic of Event Cards with Partial Information on the Back
3
1218 by DarkDream
01/14/2017 - 17:06
by Daggaz
01/20/2017 - 04:43
D&D D4 alternative - PentaBelt
3
1186 by Orangery
11/21/2016 - 15:10
by Orangery
11/23/2016 - 06:30
Placing information on the back of the card
3
1120 by larienna
10/30/2016 - 11:48
by FreedomPortal
11/06/2016 - 10:16
Devensive Concepts
3
1005 by Desprez
10/27/2016 - 08:48
by Desprez
10/28/2016 - 23:19
Cost Balance for Abilities
3
932 by danielbishop56
09/08/2016 - 00:32
by Squinshee
09/08/2016 - 16:59
Do you think this is a viable mechanic?
3
1143 by mcobb83
08/14/2016 - 10:27
by mcobb83
08/15/2016 - 00:48
My Game's Rules & Mechanics - Card Game, Lane Combat, "No Luck"
3
1387 by cyruseli
07/27/2016 - 22:43
by Zag24
07/28/2016 - 13:30
Trading Mechanic
3
1428 by Tbone
07/26/2016 - 23:47
by Zag24
07/27/2016 - 17:33
Flag tiles
3
837 by cripplefish
07/12/2016 - 11:49
by Zag24
07/12/2016 - 14:06
Trying to make a rules light combat system with no down time for a wargame
3
1111 by mongoosedog
06/23/2016 - 11:18
by X3M
06/23/2016 - 14:46
Looking for feedback on combat system
3
1363 by Zag24
05/20/2016 - 15:14
by Zag24
05/22/2016 - 13:10
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