Mechanics
- Login to post new content in the forum.
Topic![]() | Replies | Views | Created | Last reply | |
---|---|---|---|---|---|
Combat/Micro managing issues |
8
|
1358 |
by Tbone 11/23/2013 - 02:05 |
by Tbone 11/23/2013 - 14:39 |
|
Combat/resources for a card game |
2
|
4454 |
by ptkaisen 09/11/2011 - 14:01 |
by ptkaisen 09/11/2011 - 19:14 |
|
Combat: Hit, Miss or Kill |
5
|
1725 |
by Tbone 06/08/2015 - 15:31 |
by Tbone 06/09/2015 - 12:55 |
|
Combat: Infinite special abilities using a comparing system |
3
|
1506 |
by larienna 04/02/2009 - 22:03 |
by coco 04/03/2009 - 10:10 |
|
Combination of Mafia (Werewolves) and Killer (Wink Murder) |
4
|
5010 |
by Toa Lewa 06/01/2014 - 12:18 |
by Toa Lewa 06/11/2014 - 19:15 |
|
Combining Action-based turns and resource/deadline management |
2
|
1675 |
by JuKarasawa 10/14/2014 - 08:58 |
by JuKarasawa 10/15/2014 - 08:11 |
|
Combining multiple games in one: Adventure game |
2
|
2732 |
by larienna 09/11/2011 - 15:15 |
by larienna 09/11/2011 - 20:40 |
|
Comeback Mechanic I'm sure has been done |
2
|
1530 |
by Vlaralorn 01/20/2018 - 22:27 |
by X3M 01/21/2018 - 05:53 |
|
Command and Chaos - simulating ancient warfare |
1
|
905 |
by Gaming the Past 04/27/2018 - 08:33 |
by Gaming the Past 04/29/2018 - 20:22 |
|
Command and Chaos - simulating ancient warfare |
17
|
1594 |
by Gaming the Past 04/23/2018 - 17:57 |
by bottercot 04/26/2018 - 12:11 |
|
Commodity Trading Prices |
12
|
1554 |
by Desprez 12/07/2012 - 17:13 |
by MarkKreitler 12/08/2012 - 19:26 |
|
Common Deckbuilder Pitfalls |
6
|
1425 |
by EpicGollum1499 11/26/2013 - 15:24 |
by EpicGollum1499 11/30/2013 - 20:55 |
|
Competing for Public Objectives - Input Needed! |
12
|
2180 |
by Kamon 01/05/2015 - 15:13 |
by lonebluewolf 01/23/2015 - 23:34 |
|
Competitive Card Games Without Play Restrictions |
6
|
1166 |
by NomadArtisan 04/08/2018 - 20:36 |
by munio 04/09/2018 - 13:45 |
|
Competitive Open information Stealth Game |
0
|
1527 |
by larienna 11/25/2011 - 12:06 |
n/a | |
Complex Rock Paper Scissors - Mobster game |
2
|
1944 |
by gdonner 07/14/2010 - 08:00 |
by gdonner 07/19/2010 - 13:34 |
|
Complexity of decisions over variety and flavor |
3
|
1225 |
by oltyan 04/26/2012 - 22:25 |
by SlyBlu7 04/27/2012 - 18:01 |
|
Components: Print and play on poker chips |
12
|
2248 |
by larienna 03/29/2009 - 11:06 |
by ccube78 08/31/2009 - 07:53 |
|
Compressing Mechanics |
2
|
1016 |
by larienna 05/09/2011 - 02:58 |
by larienna 05/11/2011 - 22:41 |
|
Computation of dice rolls (ODDs) |
16
|
783 |
by questccg 09/23/2019 - 17:02 |
by apeloverage 09/26/2019 - 19:55 |
|
Computerized Dealing of Cards and Rolling of Dice |
5
|
1222 |
by Tom Kyle 03/14/2011 - 19:51 |
by CloudBuster 03/15/2011 - 15:47 |
|
Concealing the Identity of a Traitor |
14
|
1891 |
by Toa Lewa 11/10/2013 - 15:50 |
by BubbleChucks 11/12/2013 - 21:41 |
|
Conflict Resolution Mechanics |
10
|
6294 |
by Ekobor 04/11/2014 - 10:01 |
by Ekobor 04/16/2014 - 09:41 |
|
Conflicting Action Selection |
4
|
1149 |
by dnddmdb 01/18/2011 - 16:53 |
by dnddmdb 01/18/2011 - 17:49 |
|
Containment: Core Alien Traits |
6
|
961 |
by King-William 10/31/2018 - 22:12 |
by ArkhamArkhiver 01/08/2019 - 11:15 |
- No New Posts
- New Posts
- Hot Thread (No New)
- Hot Thread (New)
- Sticky Thread
- Locked Thread
