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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedLast replysort icon
Time Track Games
3
1215 by j1hopki1
10/17/2015 - 21:07
by Casamyr
10/19/2015 - 15:24
A mechanic that uses the geometry of the card - HELP!
1
1229 by admiral142
10/15/2015 - 17:24
by let-off studios
10/15/2015 - 19:10
Fighting in a Space Ship
5
1415 by TobleSpas
10/05/2015 - 21:08
by Zag24
10/08/2015 - 17:37
Symbiloc Dice Combat
1
1010 by Desprez
10/06/2015 - 07:06
by Desprez
10/08/2015 - 05:42
Help creating variant mechanics
6
1128 by WhtANightmare
10/06/2015 - 04:33
by WhtANightmare
10/06/2015 - 17:02
Game mechanism symbolic representation on cards - Are they oversimplification?
1
1090 by fayinsky
10/04/2015 - 05:33
by Desprez
10/06/2015 - 07:56
Keeping a Narrative Fresh
2
932 by Toa Lewa
10/05/2015 - 13:54
by TwentyPercent
10/05/2015 - 17:38
Changing a rule, your opinion?
7
1328 by X3M
09/28/2015 - 01:27
by X3M
09/30/2015 - 05:00
The weakest of them all
0
998 by X3M
09/25/2015 - 11:22
n/a
Hordes of Monsters...
7
1844 by TwentyPercent
09/18/2015 - 17:16
by TwentyPercent
09/23/2015 - 13:10
cooperative game - communal tech tree? or individualized?
9
1412 by MarkD1733
09/13/2015 - 21:21
by X3M
09/16/2015 - 12:14
A way to do HP besides a Number
10
1727 by IcePeddlerGames
09/08/2015 - 09:00
by IcePeddlerGames
09/12/2015 - 00:34
Buff and De-buff
7
1345 by Robbie Munn
09/10/2015 - 04:53
by JewellGames
09/11/2015 - 14:06
Need help making card sets
11
1413 by Dralius
09/08/2015 - 10:44
by adversitygames
09/09/2015 - 08:48
RPS-9 Yes or no?
26
4769 by questccg
03/01/2014 - 20:52
by andymakespasta
09/06/2015 - 11:57
Economic Victory?
1
1097 by Desprez
09/05/2015 - 16:41
by Zag24
09/05/2015 - 23:27
Dice to thematically feel like bullets in a shooting game.
2
1388 by RogueLieutenant
09/01/2015 - 09:37
by radioactivemouse
09/01/2015 - 13:23
Help figure out "Guess who your enemy is" mechanic
6
1594 by andymakespasta
08/26/2015 - 23:42
by Arthur Wohlwill
08/28/2015 - 12:28
Minimum requirement for trading mechanics to work.
7
1329 by larienna
08/20/2015 - 16:06
by adversitygames
08/28/2015 - 05:13
my combat system ... any ideas or is it ok?
14
2385 by undeliverer
07/08/2015 - 18:13
by Emrak
08/27/2015 - 14:00
Yokai Haunting: Double-sided Card game mechanic
8
1566 by shazarin
08/20/2015 - 21:56
by shazarin
08/24/2015 - 04:10
Will some extremely bad luck costing the game make the game mechanism being considered as broken?
12
1866 by fayinsky
08/14/2015 - 21:19
by Toa Lewa
08/23/2015 - 23:05
Mechanic Help Needed
28
2475 by Arthur Wohlwill
07/27/2015 - 12:10
by Arthur Wohlwill
08/20/2015 - 18:44
Pirate ship combat dice Mechanic
3
1508 by drktron
08/13/2015 - 17:48
by Implementor37
08/20/2015 - 13:10
PROBLEM - Units that move first are overly vulnerable to attacks.
6
1297 by Rimmsolin
08/14/2015 - 18:55
by Ecarots
08/19/2015 - 16:35
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