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Mechanics

TopicRepliessort iconViewsCreatedLast reply
Cost Balance for Abilities
3
1024 by danielbishop56
09/08/2016 - 00:32
by Squinshee
09/08/2016 - 16:59
Do you think this is a viable mechanic?
3
1219 by mcobb83
08/14/2016 - 10:27
by mcobb83
08/15/2016 - 00:48
My Game's Rules & Mechanics - Card Game, Lane Combat, "No Luck"
3
1519 by cyruseli
07/27/2016 - 22:43
by Zag24
07/28/2016 - 13:30
Trading Mechanic
3
1576 by Tbone
07/26/2016 - 23:47
by Zag24
07/27/2016 - 17:33
Flag tiles
3
909 by cripplefish
07/12/2016 - 11:49
by Zag24
07/12/2016 - 14:06
Trying to make a rules light combat system with no down time for a wargame
3
1191 by mongoosedog
06/23/2016 - 11:18
by X3M
06/23/2016 - 14:46
Looking for feedback on combat system
3
1481 by Zag24
05/20/2016 - 15:14
by Zag24
05/22/2016 - 13:10
Cards vs punchouts for equipment
3
1086 by djayshaggy
05/10/2016 - 23:43
by Zag24
05/11/2016 - 18:01
Revisiting the Drawing of Cards
3
1529 by ruy343
03/28/2016 - 11:55
by Gabe
03/28/2016 - 14:40
Hidden treasures, or public treasures?
3
1499 by EdWedig
02/18/2016 - 23:05
by trichinosis
02/20/2016 - 12:31
Finding a Non-messy and quick Concurrent Play and Scoring Method
3
1285 by Black_Pearl
02/09/2016 - 11:57
by JayProducer
02/11/2016 - 14:06
Trying to figure out a Bluffing/Bragging/Betting mechanic.
3
1812 by Tbrown1079
02/06/2016 - 17:28
by JayProducer
02/07/2016 - 14:34
Need help with post-battle mechanics on allied troops fatalities
3
1317 by cazseus
11/06/2015 - 23:21
by Jarec
11/10/2015 - 10:48
Time Track Games
3
1490 by j1hopki1
10/17/2015 - 21:07
by Casamyr
10/19/2015 - 15:24
Pirate ship combat dice Mechanic
3
2038 by drktron
08/13/2015 - 17:48
by Implementor37
08/20/2015 - 13:10
Flower Game Balance Advice Needed
3
1309 by tuscansun
06/21/2015 - 01:00
by debiant
06/21/2015 - 09:24
(Almost) Finished Course Ruler Device
3
1466 by Game_Fleet
04/30/2015 - 21:41
by Zag24
05/05/2015 - 15:40
dual use cards - events vs Battle modifier
3
1553 by MarkD1733
03/12/2015 - 00:32
by MarkD1733
03/13/2015 - 00:11
Need help with mechanic for tracking manning level & quality and assigning them to naval ships
3
1274 by Broadsword56
03/08/2015 - 15:33
by Broadsword56
03/09/2015 - 13:09
Solitaire "urgency" track to make enemy AI launch increasingly desperate missions?
3
5438 by Broadsword56
02/06/2015 - 18:57
by Broadsword56
02/10/2015 - 01:40
Eureka! a combat system.
3
1466 by jasongreeno
01/28/2015 - 20:11
by DifferentName
01/29/2015 - 22:34
Resolving complex combat interactions - simply
3
2543 by thoughtfulmonkey
12/23/2014 - 20:18
by danartman
01/09/2015 - 18:44
Tile movement mechanics ?
3
2051 by mongoosedog
11/30/2014 - 12:39
by mongoosedog
12/01/2014 - 16:27
Deck builder 4X
3
2288 by Mzum
11/04/2014 - 00:34
by larienna
11/05/2014 - 10:17
Graphic representation of injury
3
1445 by Jonsan
10/02/2014 - 11:18
by Zag24
10/02/2014 - 16:48
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