Mechanics
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Topic | Replies | Views | Created | Last reply![]() | |
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Military Tactics |
9
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2811 |
by Ark1t3kt 09/19/2017 - 18:14 |
by X3M 09/21/2017 - 04:26 |
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Skill Tree for Board Games |
6
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3787 |
by Xuper 09/18/2017 - 22:45 |
by FrankM 09/20/2017 - 14:45 |
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Deploying and Attacking on the SAME turn?! |
25
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2462 |
by questccg 09/18/2017 - 00:34 |
by questccg 09/19/2017 - 22:38 |
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Hidden Movement Where BOTH Sides Are Hidden |
15
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4343 |
by Ark1t3kt 09/13/2017 - 17:21 |
by Fri 09/18/2017 - 15:28 |
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Dice Combat for Sea Warfare - Help! |
17
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2797 |
by Actionartist 07/27/2017 - 14:09 |
by joebergmann 09/17/2017 - 16:24 |
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Help needed with a score calculation |
7
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2101 |
by krone9 09/09/2017 - 08:04 |
by krone9 09/16/2017 - 17:16 |
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Other Players Using Your Technology |
6
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1684 |
by Ark1t3kt 09/13/2017 - 16:50 |
by Ark1t3kt 09/14/2017 - 11:51 |
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Original Mechanic? |
19
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2547 |
by Ark1t3kt 09/12/2017 - 23:00 |
by Ark1t3kt 09/14/2017 - 11:49 |
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I Found A Mathematical Paradox In My Mechanic! |
8
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2298 |
by Ark1t3kt 09/13/2017 - 14:35 |
by Ark1t3kt 09/14/2017 - 01:57 |
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Help needed for a hero resource/stat. |
3
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1684 |
by Picos 09/12/2017 - 15:08 |
by Picos 09/12/2017 - 17:04 |
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Good usage of rock. paper. scissors system |
10
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3533 |
by Sean 09/07/2017 - 12:19 |
by Sean 09/11/2017 - 11:24 |
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Flipping unit tokens for combat resolution |
4
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1976 |
by larienna 09/07/2017 - 12:23 |
by larienna 09/08/2017 - 09:09 |
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Action Selection Rondel |
17
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2961 |
by BHFuturist 08/24/2017 - 15:13 |
by joebergmann 09/08/2017 - 09:06 |
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new/ hero/villain dice card game |
124
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16249 |
by jedite1000 07/31/2017 - 07:31 |
by jedite1000 09/01/2017 - 08:02 |
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Hand Matters |
3
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1917 |
by NomadArtisan 08/25/2017 - 10:53 |
by NomadArtisan 08/26/2017 - 18:24 |
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Abstracting Ninja Encounters off board |
12
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2362 |
by larienna 08/22/2017 - 15:56 |
by larienna 08/26/2017 - 10:23 |
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Dwarves: Mountain King [Warlord] |
4
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1576 |
by questccg 08/25/2017 - 22:34 |
by questccg 08/25/2017 - 23:22 |
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Is my Games' combination of mechanics original? |
4
|
2001 |
by ChuckTut 08/21/2017 - 12:25 |
by lewpuls 08/25/2017 - 14:48 |
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Crafting vs Purchasing |
7
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2554 |
by mwlgames 08/17/2017 - 16:05 |
by let-off studios 08/21/2017 - 13:20 |
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Sand Timer mechanic |
10
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2147 |
by spaff 08/10/2017 - 14:03 |
by Super-Tooned 08/14/2017 - 21:08 |
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Tile Based Exploration - Room Features by Dice |
0
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1908 |
by mattehdeh 08/14/2017 - 09:42 |
n/a | |
help deciding on combat mechanic |
5
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2071 |
by erobles 08/03/2017 - 22:55 |
by erobles 08/05/2017 - 23:30 |
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Combat Resolution Critique |
1
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2401 |
by spaff 07/31/2017 - 15:01 |
by X3M 07/31/2017 - 15:25 |
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How to randomize? |
22
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3848 |
by questccg 07/20/2017 - 18:34 |
by Super-Tooned 07/23/2017 - 22:20 |
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Player allocating skill into subcategories with some choice of how they use the skills |
3
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1737 |
by cloa513 07/19/2017 - 05:53 |
by let-off studios 07/19/2017 - 08:18 |
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