Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Aweful probabilities ... Followup |
0
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1584 |
by larienna 12/27/2016 - 21:20 |
n/a | |
What do you think of this IDEA?! |
5
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2260 |
by questccg 12/27/2016 - 17:44 |
by Daggaz 01/23/2017 - 06:23 |
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Please offer your insights |
10
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1857 |
by witnessoftruth 12/18/2016 - 04:10 |
by Daggaz 01/20/2017 - 07:41 |
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Battle mechanic using dice, cards, and permanent upgrades |
19
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3602 |
by Rick L 12/10/2016 - 23:12 |
by Rick L 03/08/2017 - 21:33 |
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Secondary RPS on a forever expanding game |
13
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3616 |
by X3M 12/10/2016 - 10:49 |
by X3M 07/04/2017 - 02:18 |
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Suggestions on Making a Semi-Cooperative Space Empire Game Work |
12
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2693 |
by DarkDream 12/01/2016 - 13:16 |
by Supafrieke 12/15/2016 - 20:16 |
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Mobility in conquest games with a single unit per territory |
10
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2382 |
by larienna 11/30/2016 - 10:38 |
by larienna 12/01/2016 - 23:49 |
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Reducing the number of dice |
9
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2798 |
by X3M 11/29/2016 - 16:38 |
by X3M 01/24/2017 - 11:20 |
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Suggest a Trading Mechanic |
8
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2117 |
by jasongreeno 11/29/2016 - 09:49 |
by Supafrieke 11/30/2016 - 18:17 |
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War Game win conditions |
11
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3642 |
by bbblackwell 11/25/2016 - 18:36 |
by gxnpt 12/02/2016 - 14:27 |
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D&D D4 alternative - PentaBelt |
3
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1896 |
by Orangery 11/21/2016 - 15:10 |
by Orangery 11/23/2016 - 06:30 |
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Dice Combat System - Help Me Choose |
8
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3411 |
by jasongreeno 11/18/2016 - 09:45 |
by jasongreeno 11/19/2016 - 11:51 |
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[Help] How do I get hidden info flowing between players? |
10
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2300 |
by dhavalmistry 11/14/2016 - 18:01 |
by dhavalmistry 11/16/2016 - 11:46 |
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Games with changing price values |
6
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1814 |
by Miika 11/10/2016 - 02:08 |
by Miika 11/13/2016 - 10:29 |
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Population Growth Mechanic |
7
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2735 |
by DarkDream 11/08/2016 - 17:11 |
by X3M 11/10/2016 - 14:52 |
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Randomly taking card from another player's hand. |
13
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2753 |
by FreedomPortal 11/06/2016 - 09:58 |
by polyobsessive 11/21/2016 - 09:28 |
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Diceless Fate/Fudge Mechanic for RPG |
13
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3281 |
by Toa Lewa 11/02/2016 - 19:26 |
by richdurham 11/13/2016 - 17:51 |
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Math question + XP dilemma |
20
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2825 |
by bbblackwell 10/31/2016 - 13:03 |
by bbblackwell 11/04/2016 - 22:05 |
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Balancing slow moving projectiles |
19
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3492 |
by X3M 10/31/2016 - 07:16 |
by X3M 11/30/2016 - 19:12 |
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Placing information on the back of the card |
3
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1819 |
by larienna 10/30/2016 - 11:48 |
by FreedomPortal 11/06/2016 - 10:16 |
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HELP with Combat Mechanics |
13
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3119 |
by Westmaas 10/29/2016 - 22:27 |
by Westmaas 04/15/2017 - 22:32 |
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Devensive Concepts |
3
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1616 |
by Desprez 10/27/2016 - 08:48 |
by Desprez 10/28/2016 - 23:19 |
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Light Side/Dark Side tracks and the metagaming conundrum... |
6
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1560 |
by bbblackwell 10/25/2016 - 13:56 |
by saluk 10/27/2016 - 15:52 |
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Card game design |
7
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2143 |
by VC 10/25/2016 - 00:34 |
by Caeobem 10/25/2016 - 16:19 |
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RPG'ish Attributes - Bonus system easy enough to understand? |
2
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1765 |
by Mortimer 10/23/2016 - 19:49 |
by Mortimer 10/29/2016 - 17:11 |
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