Mechanics
- Login to post new content in the forum.
Topic | Replies | Views | Created | Last reply | |
---|---|---|---|---|---|
Cards Representing Miniatures |
4
|
1650 |
by Desprez 12/11/2013 - 18:46 |
by jvallerand 12/12/2013 - 18:48 |
|
Thoughts on Pirate Combat Mechanic |
4
|
2202 |
by drktron 12/07/2013 - 15:20 |
by drktron 12/09/2013 - 16:09 |
|
LCG: Restricting card play through cost, actions or other methods |
4
|
2250 |
by larienna 12/05/2013 - 15:35 |
by Kroz1776 12/06/2013 - 13:17 |
|
Suggestions on Preventing Cheating |
4
|
1834 |
by Toa Lewa 11/01/2013 - 22:25 |
by Toa Lewa 11/02/2013 - 10:14 |
|
Looking for a new mechanic for turnsequence in a hexbased wargame |
4
|
3246 |
by Joska Paszli 10/19/2013 - 11:52 |
by Joska Paszli 07/24/2014 - 08:43 |
|
Hidden Play - Card Game |
4
|
1622 |
by JackMariani 07/16/2013 - 12:40 |
by JackMariani 07/17/2013 - 07:05 |
|
Chemical production in a BG |
4
|
1446 |
by mibar01 07/16/2013 - 07:17 |
by mibar01 07/16/2013 - 14:14 |
|
Hex Tiles |
4
|
1879 |
by Dtay 06/30/2013 - 21:51 |
by Dtay 07/03/2013 - 21:26 |
|
Gaining different colours of experience - component question |
4
|
1908 |
by PaulG 05/29/2013 - 20:21 |
by RGaffney 05/31/2013 - 17:57 |
|
Combat Mechanics |
4
|
1788 |
by Tbone 05/27/2013 - 12:00 |
by starflier 05/28/2013 - 22:55 |
|
Math question |
4
|
1793 |
by questccg 04/04/2013 - 15:41 |
by questccg 04/04/2013 - 21:59 |
|
More than one Mechanic question? |
4
|
1309 |
by czman 04/01/2013 - 20:16 |
by JustActCasual 04/03/2013 - 00:33 |
|
Seeking a little help with your acronyms |
4
|
1392 |
by Michael Leo White 03/23/2013 - 18:10 |
by Michael Leo White 03/24/2013 - 13:57 |
|
LCG: How many Duplicates? |
4
|
2016 |
by larienna 03/22/2013 - 10:47 |
by ckleach 03/23/2013 - 09:29 |
|
an idea for a new card (and board) game- need some help! |
4
|
1573 |
by arachnid 03/20/2013 - 03:45 |
by arachnid 03/21/2013 - 06:17 |
|
Hit location cards. Too complicated for something simple? |
4
|
1279 |
by knightshade 02/14/2013 - 12:23 |
by knightshade 02/15/2013 - 02:17 |
|
Zones_Abstract Approach to my card game design |
4
|
1626 |
by NomadArtisan 02/09/2013 - 14:23 |
by NomadArtisan 02/09/2013 - 19:37 |
|
Tracking Monsters Health (and possibly ability recharge times) |
4
|
1587 |
by TwentyPercent 02/08/2013 - 10:23 |
by TwentyPercent 02/08/2013 - 13:23 |
|
superhero game - combat mechanics - input needed again. |
4
|
2478 |
by abdantas 02/01/2013 - 09:42 |
by abdantas 02/01/2013 - 18:52 |
|
Tracking effects over time. |
4
|
1410 |
by Desprez 11/27/2012 - 17:00 |
by MarkKreitler 11/28/2012 - 06:45 |
|
couple o' ideas for my card game |
4
|
1837 |
by mindwarper10 10/25/2012 - 10:22 |
by mindwarper10 11/08/2012 - 15:09 |
|
Whats wrong with this auction mechanic? |
4
|
1520 |
by ChowYunBrent 09/21/2012 - 08:52 |
by larienna 09/21/2012 - 10:32 |
|
victory conditions for war between two factions |
4
|
1478 |
by blackorse 09/08/2012 - 19:05 |
by Impudent Mortal 09/10/2012 - 12:37 |
|
Spinners, (To spin or not to spin?) |
4
|
2808 |
by mdkiehl 07/29/2012 - 00:48 |
by mdkiehl 08/02/2012 - 00:15 |
|
Fixing a Mobility problem |
4
|
1379 |
by larienna 06/17/2012 - 07:18 |
by larienna 06/19/2012 - 07:57 |
- No New Posts
- New Posts
- Hot Thread (No New)
- Hot Thread (New)
- Sticky Thread
- Locked Thread