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Mechanics

TopicRepliessort iconViewsCreatedLast reply
To Block or Not to Block(!?)
21
3119 by questccg
04/23/2021 - 19:35
by FrankM
04/29/2021 - 02:26
Damage reduction, only one way?
21
2305 by X3M
11/04/2019 - 20:15
by X3M
11/11/2019 - 21:06
When is something too complex?
21
5592 by Experimental Designs
08/20/2014 - 02:48
by Archimedes42
10/20/2014 - 01:36
Changing a fundamental mechanic
21
4381 by X3M
07/30/2014 - 06:16
by X3M
02/27/2016 - 14:49
What do I need for a public version of my wargame?
20
1955 by X3M
01/10/2026 - 08:54
by questccg
01/16/2026 - 21:24
Creating a coop adventure game without cards
20
2519 by larienna
04/28/2025 - 03:29
by questccg
05/25/2025 - 15:54
Using the pay to succeed mechanism in war games.
20
2547 by larienna
09/26/2019 - 10:20
by larienna
10/03/2019 - 09:39
Monster Keep — Removing Player Elimination
20
3833 by questccg
06/02/2019 - 20:56
by Tim Edwards
06/08/2019 - 19:05
Math of dice/card combos
20
3241 by chris_mancini
09/13/2018 - 20:00
by chris_mancini
09/19/2018 - 21:35
Math question + XP dilemma
20
3324 by bbblackwell
10/31/2016 - 13:03
by bbblackwell
11/04/2016 - 22:05
Honor System
20
2947 by Squinshee
09/03/2016 - 22:53
by X3M
09/07/2016 - 07:16
Stealth game mechanic: Pay to succeed
20
4880 by larienna
08/01/2016 - 09:11
by let-off studios
05/02/2018 - 08:45
managing resources -- use bits or a track
20
4166 by MarkD1733
01/18/2015 - 17:18
by Zag24
01/25/2015 - 13:11
Initiative problems
20
3465 by Experimental Designs
06/26/2014 - 01:31
by X3M
07/15/2014 - 17:10
Programmed Enemy Action List
20
3300 by RyanRay
05/30/2014 - 12:40
by devaloki
06/02/2014 - 06:34
Always at Risk without being Adjacent
20
4183 by Toa Lewa
05/01/2014 - 16:32
by Toa Lewa
05/12/2014 - 15:16
Different number of units allowed per region
20
3233 by X3M
04/05/2014 - 12:16
by X3M
05/07/2014 - 17:24
Calculator for board game
20
9837 by sol
08/18/2011 - 17:29
by ReluctantPirateGames
11/08/2011 - 23:50
Player generated map?
20
3422 by Kneuronak
01/26/2009 - 23:38
by brisingre
02/08/2009 - 01:48
Health tracking on cards that go back into a deck
19
2729 by X3M
03/31/2023 - 07:12
by X3M
04/02/2023 - 15:18
How to balance units in a RTS like board game? Hierarchy VS Rock-Paper-Scissors
19
3740 by larienna
07/16/2022 - 09:32
by larienna
08/04/2022 - 09:22
Removing the Rope
19
3344 by X3M
08/14/2019 - 09:07
by X3M
07/17/2021 - 19:14
Attributes problem
19
2700 by X3M
04/08/2019 - 10:01
by X3M
04/13/2019 - 09:50
How to deal with infantry?
19
2983 by larienna
11/02/2018 - 10:22
by larienna
11/09/2018 - 13:53
Mechanics that represent fatigue?
19
2803 by Tim Edwards
10/24/2018 - 16:08
by Tim Edwards
10/26/2018 - 15:20
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by Dr. Radut