Mechanics
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Topic | Replies | Views | Created | Last reply | |
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which way to go? |
1
|
1980 |
by MarkD1733 09/19/2014 - 23:06 |
by X3M 09/20/2014 - 07:27 |
|
Detection and spotting mechanics |
15
|
2960 |
by Experimental Designs 09/21/2014 - 04:23 |
by Experimental Designs 10/04/2014 - 15:10 |
|
Fast Draw |
5
|
2225 |
by Captain Clegg 09/26/2014 - 04:16 |
by Gabe 09/28/2014 - 15:23 |
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Faction Quirks |
2
|
2675 |
by LunarGiantNeil 09/27/2014 - 13:38 |
by Some Random Dude 09/30/2014 - 19:57 |
|
Bidding on Semi-Secret Items |
9
|
2628 |
by RyanRay 09/28/2014 - 16:03 |
by RyanRay 10/05/2014 - 11:57 |
|
Cooperation incentives in game mechanics? |
3
|
2193 |
by JuKarasawa 10/01/2014 - 14:12 |
by JuKarasawa 10/07/2014 - 09:45 |
|
Graphic representation of injury |
3
|
1768 |
by Jonsan 10/02/2014 - 11:18 |
by Zag24 10/02/2014 - 16:48 |
|
Combat System without dice |
12
|
3677 |
by Tbone 10/03/2014 - 12:17 |
by Tbone 10/16/2014 - 13:42 |
|
A change in taking cover |
11
|
2769 |
by X3M 10/06/2014 - 05:22 |
by X3M 10/27/2014 - 09:32 |
|
Simple, RPS-like mechanic |
16
|
3041 |
by admiral142 10/07/2014 - 16:13 |
by admiral142 10/20/2014 - 16:56 |
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Custom Turn Structure |
1
|
1953 |
by Tbone 10/09/2014 - 00:27 |
by X3M 10/09/2014 - 12:52 |
|
End game triggers/problems |
10
|
2494 |
by Carl G 10/11/2014 - 01:37 |
by Beggarking 10/13/2014 - 23:28 |
|
Minor Combat System? |
5
|
2029 |
by el Traveem 10/12/2014 - 15:18 |
by Jarec 10/15/2014 - 10:35 |
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Combining Action-based turns and resource/deadline management |
2
|
2060 |
by JuKarasawa 10/14/2014 - 08:58 |
by JuKarasawa 10/15/2014 - 08:11 |
|
Strategy in a racing game - quantitative cards mechanic |
0
|
7536 |
by T hardy 10/17/2014 - 03:26 |
n/a | |
Games Designers should all play. |
5
|
2248 |
by rpghost 10/23/2014 - 14:30 |
by Word Nerd 10/26/2014 - 11:50 |
|
Piece Capture mechanic |
1
|
2301 |
by MarkP1981 10/26/2014 - 22:37 |
by RyanRay 10/26/2014 - 23:00 |
|
Point based win conditions |
6
|
2096 |
by mongoosedog 10/28/2014 - 08:45 |
by mongoosedog 10/29/2014 - 07:56 |
|
Finished Course Ruler, Clockwork Armada |
4
|
1929 |
by Game_Fleet 10/28/2014 - 17:04 |
by Game_Fleet 11/11/2014 - 09:39 |
|
Differences between combat types |
12
|
3634 |
by Garwyx 10/31/2014 - 05:25 |
by Garwyx 12/01/2014 - 14:18 |
|
best way to break simultaneous bid tie |
14
|
3387 |
by NewbieDesigner 11/03/2014 - 10:45 |
by Beggarking 11/05/2014 - 23:13 |
|
Deck builder 4X |
3
|
3045 |
by Mzum 11/04/2014 - 00:34 |
by larienna 11/05/2014 - 10:17 |
|
My battle system (Help needed) |
17
|
3214 |
by Canyoncl 11/07/2014 - 10:02 |
by X3M 12/10/2014 - 07:20 |
|
board effect cards for spaaaace |
6
|
2485 |
by mongoosedog 11/08/2014 - 09:26 |
by mongoosedog 11/09/2014 - 09:44 |
|
Throwing dice to overcome a defense threshold rock paper scissors-style |
4
|
2133 |
by Garwyx 11/13/2014 - 10:45 |
by X3M 11/14/2014 - 14:53 |
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