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Mechanics

TopicRepliessort iconViewsCreatedLast reply
Bidding on Semi-Secret Items
9
2296 by RyanRay
09/28/2014 - 16:03
by RyanRay
10/05/2014 - 11:57
How many battles?
9
2552 by MarkD1733
09/13/2014 - 00:03
by X3M
09/21/2016 - 16:55
Need help with Skill acquisition system for my dark fantasy game...
9
2611 by devaloki
05/13/2014 - 19:25
by Sorraz
02/17/2016 - 08:29
Interaction with Independent Factions
9
2366 by Jerry
02/27/2014 - 13:45
by baberahamlincoln
02/28/2014 - 17:49
Automation
9
2854 by RGaffney
01/27/2014 - 04:33
by pelle
01/30/2014 - 10:26
Card orientation or rotation mechanic
9
2058 by Jacksmack
10/16/2013 - 11:30
by larienna
10/17/2013 - 08:41
Moving all units, how to keep track of it!
9
2803 by larienna
09/27/2013 - 13:36
by larienna
09/30/2013 - 22:08
D6 Combat system
9
4392 by Thebigkirbousky
08/12/2013 - 20:12
by eviljohs
08/17/2013 - 12:06
Determining who finishes a task first (non-electric buzzer)
9
6276 by lantzbg
07/21/2013 - 14:08
by lantzbg
07/31/2013 - 16:19
Need ideas on how to keep players active after dropping out of a game
9
1810 by gwalcmai98
06/03/2013 - 07:40
by GenWash
06/21/2013 - 02:15
Turn order woes.... please help!
9
1669 by ChowYunBrent
05/10/2013 - 09:47
by Messeya
05/12/2013 - 10:26
Plausible Roll-Defense Mechanic?
9
1955 by Evil ColSanders
08/19/2012 - 08:44
by Evil ColSanders
09/04/2012 - 17:18
Deckbuilding: Prime for material? Or over-saturated?
9
1681 by acdcatino
04/13/2012 - 01:00
by SlyBlu7
04/14/2012 - 21:27
Non-Combat Strategy Win
9
1375 by BlueRift
04/05/2012 - 19:19
by SlyBlu7
04/07/2012 - 23:54
Dice Battle Mechanic
9
1624 by SuperioR
01/27/2012 - 20:12
by indigo
02/05/2012 - 00:47
Fluxuating market?
9
1763 by Matt201
11/25/2011 - 02:37
by Grall Ritnos
11/29/2011 - 00:38
Cyberwar CCG Gameplay
9
1391 by Fhizban
10/25/2011 - 03:04
by Fhizban
10/27/2011 - 11:21
Dice roll vs. coin flip
9
2311 by ReluctantPirateGames
10/23/2011 - 20:39
by kos
10/25/2011 - 03:01
Need feedback for changing a rule in my game
9
1518 by larienna
10/07/2011 - 22:31
by bonsaigames
10/10/2011 - 11:44
Resourceless card game
9
1495 by ptkaisen
09/18/2011 - 11:00
by SilentFury
10/27/2011 - 10:41
Looking for a good random element
9
1326 by suf
06/08/2011 - 03:14
by Louard
06/15/2011 - 13:22
Interpretation for a RPS-like unit triple
9
1433 by Maaartin
05/17/2011 - 12:44
by Y.H.
07/12/2011 - 03:40
Does anyone know of any game ever produced in which movement and actions on 3' levels' are represented?
9
1511 by Ray
04/05/2011 - 13:03
by Traz
04/13/2011 - 21:58
End Game Conditions
9
2689 by tomg
03/27/2011 - 16:35
by t0tem
04/26/2011 - 14:32
variable hand size mechanic
9
1464 by drktron
03/22/2011 - 12:23
by drktron
03/24/2011 - 12:30
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by Dr. Radut